Rules ordering impacts are as follows.
Note:
For a correct automatic computation of impacts using ordered impact
rules, make sure the Z-Axis of the
Hook
is oriented in the screw driving direction.
Ordered impact rules are available as follows:
Assembly Feature
|
|
Description |
Ordered Impact Rules |
Drill Hole
|
|
Remove |
Yes |
Tap Hole
|
|
Remove + Thread |
Yes |
Pad
|
|
Add |
Yes |
Pocket
|
|
Remove |
Yes |
Assembly Protected |
|
Remove |
No |
Assembly Added |
|
Add |
No |
Ordered impact rules apply to all types of
Components,
with a variant for Baffle an SpiralBaffle.
If there is more than one type of Assembly Feature or more than one impacted representation, like in the example below where the
yellow representations are Drill Holes and the green one is a Tap Hole
- Drill Holes are applied to all impacted representations, but the last one if the Component does not go through it.
- Tap Hole is applied to the last representation only, unless the Component goes through it.
- Pad and Pocket are always applied to the first impacted representation.
If there is one Assembly Feature and several impacted representations, like in the example below where the
representation in green is From, the purple one is Between and the yellow one is To
the
ordered impact rules work as follows.
Assembly Feature
|
Result on From |
Result on Between |
Result on To |
Drill Hole
|
Drill Hole
|
Drill Hole
|
Drill Hole
|
Tap Hole
|
- |
- |
Tap Hole
|
Pad
|
Pad
|
- |
- |
Pocket
|
Pocket
|
- |
- |
If there are several Assembly Features and one impacted representation, like in the example below where the Components circles in blue go through the impacted representation and the one circled in
purple does not go through the impacted representation
the
ordered impact rules work as follows.
Assembly Feature
|
Result if the Component goes through the impacted representation |
Result if the Component does not go through the impacted representation |
Drill Hole
|
- |
Drill Hole
|
Tap Hole
|
Tap Hole
|
- |
Pad
|
- |
Pad
|
Pocket
|
- |
Pocket
|
If there are several Assembly Features and several impacted representations, like in the example below where the
representation in green is From, the purple one is Between and the yellow one is To,
with one Component going through the last impacted representation
the ordered impact
rules work as follows.
Assembly Feature
|
Result on From |
Result on Between |
Result on To |
Drill Hole
|
Drill Hole
|
Drill Hole
|
If Component goes through the last impacted representation the result is a
Drill Hole. No result otherwise.
|
Tap Hole
|
- |
- |
If Component does not go through the last impacted representation the
result is a Tap Hole. No result otherwise.
|
Pad
|
Pad
|
- |
- |
Pocket
|
Pocket
|
- |
- |