Sets the type of highlight applied when selecting objects. The result
differs depending on the element you select.
When you select the whole part:
Standard applies a very basic highlight.
Glow applies a halo and a transparency effect. "Halo" is a neon effect that slightly illuminates
the highlight.
Polite makes visible and hidden faces clearly
visible.
Glow Polite is a mix of Glow
and Polite. It applies a halo, a contour, and two
transparency effects to make visible and hidden faces clearly visible.
Standard
Glow
Polite
Glow Polite
When you select a face:
Standard does not fully render the hidden face, and only its edges
are visible.
Important:
The highlight behavior is different in Visu mode and in
Edit mode:
In Visu mode, only the face is highlighted.
In Edit mode, the face and its edges are highlighted.
To switch between the two modes, click Switch to Visu
Mode
or
Switch to Edit Mode
from the
Tools section of the action bar. For more information, see Product Structure Design User's Guide.
Glow renders visible and hidden faces the same way
with a halo and a transparency effect.
Polite renders hidden elements with a transparency
effect.
Glow Polite renders visible and hidden faces with a
halo and two different transparency effects for visible and hidden
parts.
Standard
Glow
Polite
Glow Polite
When you select edges:
Standard renders edges with the color specified
through the Selected edges option.
Glow renders edges with a halo effect. The Selected edges option has
no impact.
Polite renders edges with an increased thickness, and
hidden edges are transparent. The
Selected edges option has no impact.
Glow Polite renders edges with a halo effect.
Standard
Glow
Polite
Glow Polite
Important:
This option uses Multisample antialiasing (MSAA) but some artifacts might
appear between edges and selected faces, and colors might be mixed.
Objects that are not in the Z-buffer are occluded.
When a corner's edge is selected, part of this edge might be hidden whereas
the rest is visible.
Visualization parameters defined through the View Modes...
command are not taken into account.
By default, this option is defined to Glow
Polite.
Selected elements
Sets the color of selected elements.
Selected edges
Sets the color of selected edges.
Prehighlight
Specifies the type of prehighlight to apply when preselecting objects. The result differs depending on the element you select.
When you preselect faces and edges:
XOR renders the contour of the preselected face with
a stipple pattern. The algorithm uses XOR binary
operator to display prehighlighted elements: DisplayColor =
(PrehighlightColor XOR CurrentColor).
Glow renders the contour of the preselected face, if
visible.
Polite renders hidden edges with a transparency effect. This mode lets you identify more precisely the
position of hidden and visible elements you preselect.
Important:
The
prehighlight behavior is different in Visu mode and in Edit mode:
In Visu mode, only the face is prehighlighted.
In Edit mode, the face and its edges are prehighlighted.
To switch between the two modes, click Switch to Visu
Mode
or
Switch to Edit Mode
from the Tools section of the action bar. For more information, see Product Structure Design User's Guide.
Glow Polite is similar to
Glow. It renders the contour of the preselected face
with an increased thickness.
In the examples below, the prehighlighted faces are those on top of the
model and the inner face.
XOR
Glow
Polite
Glow Polite
By default, this option is defined to Glow
Polite.
Important:
Visualization parameters defined through the
View Modes...
command are
not taken into account.
Preselected elements
Sets the color of preselected elements.
Preselected element linetype
Sets the linetype used to display preselected elements.
Selection
Preselect in geometry view
Activates preselection highlighting. As you point to objects,
different parts of the objects are highlighted in the work area, and the object name is
highlighted in the tree. However, deactivating this option impacts all commands using
prehighlight, especially the Other
Selection... command that does not work anymore.
Note:
This option has no effect when a
selection filter is applied for a specific type.
By default, this check box is selected.
Preselection navigator after ... second(s)
Sets the amount of time, in seconds, which elapses before the
preselection navigator appears when pointing at an object.
By default, this check box is cleared.
Highlight in geometry view
Activates highlighting in the work area.
Note:
This option
has no effect when a selection filter is applied for a specific type.
Highlight faces and edges
Controls the way faces and edges are prehighlighted and
highlighted.
Important:
The highlight behavior is different in Visu mode and in
Edit mode:
In Visu mode, only the face is highlighted.
In Edit mode, the face and its edges are highlighted.
To switch between the two modes, click Switch to Visu
Mode
or
Switch to Edit Mode
from the
Tools section of the action bar. For more information, see Product Structure Design User's Guide.
The way elements are prehighlighted and highlighted varies according to
the current visualization mode: Shading with
Edges, Shading,
Wireframe (NHR), Dynamic hidden
line removal (HRD). Some minor
differences in the way elements are highlighted are noticeable using the
HRD mode.
The default prehighlight and highlight colors are different, and can be
customized using the Visualization tab. By
default, faces and edges are highlighted. Depending on the element type,
elements may or may not be displayed using the Z-buffer.
Warning:
This option has no impact on bodies without edges:
when you highlight the whole body, all its faces are highlighted, even
if the Highlight faces and edges option is
cleared. This does not apply to bodies whose edges are hidden.
By default, this check box is cleared.
Display manipulation bounding box
When clicking an object (either in the 3D area, or in the tree), displays a bounding box around the
selected object if it uses handles.
The bounding box
takes into account the assembly constraints of the object.
Objects using handles can be manipulated by the Robot.
By default, this check box is cleared.
Limit display of handles to ... element(s)
Specifies a limit on the number of elements in multiselection mode (using the selection trap)
on which handles can be displayed.
In case you select more elements than the limit (for example, by pressing
Ctrl to extend the selection), no element can
be manipulated.
This option also optimizes the selection when large amounts of elements
are involved. The consequence is that the selection becomes faster but
also less accurate. Therefore, when the limit is exceeded, some selected
elements may not be highlighted and the handles may not be displayed,
even though the number of selected elements is reduced afterward.
This option is selected when working in a 2D context (objects with
handles such as texts and arrows, for example) or 3D context.
Important:
Setting a high number (greater than 500) has an
impact on the context menu that is not displayed anymore. To display the context menu, specify the limit to a higher number. If the number of
selected elements is not higher than 500, the context menu is always displayed, even though the limit has been
specified to a lower value.
By default, the limit is set to 50 elements.
Display immersive list for preselection navigator
Displays the list of all the elements you can preselect when using the preselection
navigator. The immersive list displays all the
stacked elements you can preselect.
This information is identical to the one displayed in the status bar.
Important:
If Display auxiliary
viewer for preselection navigator is cleared, you can
use either the keyboard arrows, or the mouse to navigate in the
immersive list. Otherwise, you can only use the mouse.
By default, this check box is selected.
Display auxiliary viewer for preselection navigator
Displays a viewer showing the preselected object when using the
preselection navigator.
This viewer enables you to perform viewing operations with the mouse such
as zoom, rotate, or pan.
By default, this option is cleared.
Prehighlight faces for preselection navigator
Highlights the faces you preselect using the preselection
navigator.
By default, this check box is cleared.
Display immersive viewer for preselection navigator
Displays the immersive viewer when using the preselection navigator. The immersive viewer provides visual feedback on the preselected
element and lets you validate your selection.
This circle with an opaque background shows the preselected element and
displays the surrounding elements in transparency.
A cross pinpoints the preselected location. Four arrows let you navigate
or scroll through the object you point at. These arrows turn black when
you reach an extremity.
This viewer keeps the proportions of the current viewer.
By default, this check box is selected.
Activate highlight of hidden objects
Highlights hidden objects you select.
You can select objects from the
tree at representation or product level,
or from any dialog box requiring a selection as an input.
Important:
This option has no effect if Highlight in
geometry view is cleared.
This option has no effect when a selection filter is applied for a specific type.
By default, this check box is cleared.
Activate prehighlight of hidden objects
Highlights hidden objects you preselect.
Objects can be preselected
from the tree at representation or product level,
or from any dialog box requiring a selection as an input.
Important:
When preselecting at product level, some edges are not
visible.
This option has no effect if Preselect in
geometry view is cleared.
This option has no effect when a selection filter is applied for a specific type.