Using the Morphing Wizard

You can take advantage of Morphing Wizard to easily morph geometrical elements.

  1. From the Virtual to Real Shape Morphing section of the action bar, click Morphing Wizard .
  2. Select the part to deform, on which the morphing is applied.

    • The part to morph can be a mesh, a point, a curve, a surface, a volume or a solid.
    • You define the shape constraints on this part.

  3. Optional: Select Additional Elements to Morph.

    • They can be meshes, points, curves, surfaces, volumes, or solids.
    • They receive the same constraints as the part to morph.

  4. Expand Define Shape Constraints to define them as required.

    For more information, see Specifying Shape Constraints.

  5. Expand Define Morphing Laws to define them as required.

    For more information, see Defining a Morphing Law.