-
From the
Rendering Scene Design section of the action bar, click Create Directional Light
.
A directional light appears in the work area and the tree.
- Click Create Box
Environment
.
A box environment surrounds the object in the work area. - To apply a texture on the bottom wall of the environment:
- In the tree, double-click the Bottom
wall.
The Properties dialog box appears. - In the Texture tab, select
and then choose a texture. - Click OK.
- To put the geometry on the bottom wall, right-click in the tree the Bottom
wall and then select Snap to Geometry.
The geometry is displayed on the bottom wall of the environment.  - To display shadows on the bottom wall of the environment:
- In the tree, right-click the Bottom
wall and then select
Properties.
-
In the Lighting
tab, select .
- To save your modifications, click OK.
- To edit the light properties, do one of the following:
- In the tree, right-click the
light and select Properties or
.
- In the tree, double-click the light.
The Properties dialog box appears. - In the Shadows tab, select
the On Environment check
box.
- To save your modifications, click OK.
The shadow of the object appears on the bottom
wall.

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