- To produce
smoother shadows on the objects, select Shadow on Object
in .
-
From the
Rendering Scene Design section of the action bar, click Create Spot Light
.
- In the tree, right-click the light and then select Properties.
The Properties dialog box appears. - In the Shadows tab, select the On Objects check box.
The shadow-casting between objects is activated. The Color,
Transparency, Map Precision
and Quality parameters are available. Note:
Small is the default for Map
Precision and Good for
Quality.
- Optional: Change the values of the Color, Transparency,
Map Precision and Quality parameters.
- To save your modifications, click OK.
In the 3D area, the light casts shadows
between the objects.
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