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To access the Appearance Domain
dialog box and edit the material appearance, do one of the following:
- In the tree, expand the
Materials node, and then double-click the material
appearance .
- In the tree, right-click and then select xxx object >
Definition....
- From the top bar, enter your search criteria for the material in the
Search box, and then click .
In the Material Browser, click next to the material to display the context menu, and then click Appearance.
- From the Tools section of the action bar, click Material Browser
.
Any changes you make in this dialog box impacts the
material appearance but also the visual aspect of all the applied materials
referring to this material appearance. The dialog box contains different areas that you can expand and collapse.
Area |
Description |
Preview |
Displays a preview of the material using a predefined
shape, a default UV mapping, and a default black
ambience. You can perform some
viewing operations (pan, rotate, or zoom) and detach
or attach the preview from the main dialog box. To
do so, click:
|
Appearance Parameters |
Contains a series of tabs that group parameters in a
logical way.
|
Substance Parameters |
Dedicated to material with Adobe substances. |
Reference Mapping
Parameters |
Contains the mapping parameters for the material
reference (that is, the material appearance). This mapping impacts all the
material applications. |
Material application
mapping |
Contains the mapping parameters for the applied
material. This mapping is a
local modification of the material
appearance. |
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In the Appearance Domain dialog box, click Substance
Connection
.
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In the Allegorithmic Substance Importer dialog box, click in
the Substance area, and then select a substance.
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In the Select a Substance Graph to import area, select a
graph.
- Optional:
Click Convert to Specular/Glossiness to convert the substance to
a Specular/Glossiness material.
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In the Select a Substance Graph's Output for a quick preview
area, select a graph output.
The preview is automatically updated.
- Click OK.
In the Appearance Domain dialog box, the parameters area now
displays the associated parameters in the Substance Parameters
area. -
In the Substance Parameters area, modify the appropriate
substance parameters.
This substance display mode scans the appearance definition to extract a filtered list
of parameters from all the connected substance graphs. You can modify the following
outputs:
Output |
Description |
Presets |
Lets you use predefined presets to modify the substance outputs and have
a quick control over the substance.
To do so, select
a preset from the list then click Apply. The outputs
available in the Substance built-in parameters,
Channels, and Technical
parameters area are then updated accordingly. |
Substance built-in parameters |
Lets you select the size of the substance output, the color, or tune the
grain size. Note:
Using a high resolution significantly increases the amount of
graphics memory, which may fail with low-end graphics cards.
|
Channels |
Lets you select the channels that can be used in the output texture. To
do so, click Off next to an activate channel.
Inversely, click On to deactivate it. |
Technical parameters |
Lets you define the luminosity, contrast, intensity, format, and height
range and position. |
Basic parameters |
Lets you define basic parameters such as luminosity, contrast, or
saturation. |
Advanced parameters |
The list of available advanced parameters varies according to the
selected substance file. |
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Modify the material appearance parameters according to your need using the
Appearance Parameters area.
The appearance of the material is updated according to the selected substance and your modifications.
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