-
From the Utilities section of the action bar,
click 3DEXPERIENCE Utility
and
drop it on the process diagram.
- Double-click 3DEXPERIENCE Utility .
- From the 3DX Utility editor that appears, select the Execution tab.
-
From the Select a 3DX Utility menu, select Execute Simulation.
- Do either of the following to select the object
- Select Content, and select the physics simulation object to
run.
- Select Parameter, and choose an object parameter representing the
physics simulation object to run or create a new physics simulation object
parameter.
-
Select the Execution mode mode:
-
Analysis.
Select this option to run a complete analysis.
-
Data check.
Select this option to run a data check only. No analysis is performed. Only the input model is checked.
-
Choose the Number of cores cores to be used to run the physics
simulation.
- In the Abaqus/Explicit precision list, select one of the following:
- Single. The Abaqus/Explicit analysis runs in single precision.
- Double - analysis + packager. The Abaqus/Explicit analysis and packager run in double precision.
- Double - analysis only. The Abaqus/Explicit analysis runs in double precision.
- Double - constraints only. The Abaqus/Explicit constraint packaging and constraint solver run in double precision, while the Abaqus/Explicit packager and Abaqus/Explicit analysis run in single precision.
- Optional: Select Use graphics processor for computing to force the Abaqus solver to make use of any high-end graphic processors for the computation.
- Optional: Select Clear results to delete bulk data from the physics simulation object, thus reducing its size and the associated overhead.
- Optional: Configure the Execution Options.
- Optional:
Select
Use Embedded license for Simulation to use embedded
licenses to solve the physics simulation.
You can run only one analysis case at a time using embedded licensing;
therefore, you should avoid using parallel
execution
of physics simulations when using embedded licensing. The
maximum number of cores for physics simulations is limited based on the type of
simulation using an embedded license. For more information, see About Embedded Licensing.
-
Click Ok to save your changes and to close the 3DX Utility editor.
|