- From the 3D Printing section of the action bar, click Mesh Regeneration
.By default, 3D Mesher is selected. This is a meshing method for
complicated shapes (for example mechanical objects, clouds that
cannot be projected onto a single plane, or without draft
characteristics). - Optional: Select the Sag check
box and key in its value.
Selecting Sag reduces the number of
triangles computed on dense clouds, enabling you to mesh
large clouds quickly. This option respects
the shape of the object.
- Increase or decrease Neighborhood as required.
The
Neighborhood parameter is proposed in
compliance with the model, to let you fill holes or leave some areas unmeshed.
- Its value represents the maximal edge length of the
triangles displayed. It is an approximation.
- Its relevance depends on the distribution of the points in
the cloud.
- It is visualized by a sphere.
- Change the value of Neighborhood.
The size of the sphere is updated. - Change the position of this sphere by a simple
mouse click.
- Click Apply
The mesh is computed with the
value proposed.
- Optional: Select the display options.
- Triangles: Displays
only the mesh.
- Shading: Simulates the surface of the object:
- Flat sends the
light on the triangles along their normal.
- Smooth smooths the light
over the triangles,
giving a better image of the quality of the surface.
Notes:
- These display options are applied inside 3D Mesher
only.
Once you have validated the result with OK, the result
is displayed in the default mode defined in the , even if the input
element or the computed mesh were displayed in another mode.
- Seams may appear on the mesh with the Smooth
option:
- They indicate that the normals to the facets have different
directions at this place.
- In 2D and 3D mode, some triangles may overlap and mesh needs be corrected.
- In Constrained mode, they show the common boundaries
of meshes.
Note:
Colors (if any)
from the original entity are transferred to the new or regenerated mesh, but
you cannot see the color unless you have selected the Optimized
mode option in Display Modes.
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