Filleting Sketch Entities

You can round the corners between sketch entities.

  • You can add a single fillet.
  • You can add a set of multiple same-radius fillets:
    • When you activate the fillet command, the first fillet you add is a master fillet. All subsequent fillets have the same radius.
    • If you change the radius of a master fillet, all fillets in its set change.
    • If you change the radius of an individual fillet in a set, then that fillet becomes independent. All other fillets in the set remain related to the master fillet.
  • You can complete one set and start a new set by doing one of the following:
    • While adding a fillet, edit its radius value in the callout. That fillet becomes a master fillet and all subsequent fillets belong to a new set with the same radius as the new master fillet.
    • Double-click in a blank region of the 3D area. The next fillet you add is a new master fillet.
    • Exit the fillet command. When you activate the command again, the first fillet you add is a new master fillet.

This task shows you how to: