The layout is exploded. You have the image for the view.
Linear
Explode Algorithm:
Selecting objects, a bounding box is created and
displayed around the selected objects. Manipulator (Robot) is snapped to the center of
the bounding box. For each selected object, the farthest distance from the edge of the
bounding box along the explode direction is computed. Objects that are at the same
distance from the Manipulator are moved by the same distance.
For the above
data, order of distances: d1 < d2 < d3 < d4 = d5.
Rate or Distance by which objects are moved: 1 < 2 < 3 <
4=5
As objects 4 & 5 are equidistant from the reference point
(Robot) they are moved at the same rate.
If there are N moving objects, excluding
the fixed object and considering the objects at the same distance as one entity. The
handle is moved by Delta, then along the explode direction.
- 1st object is moved by (Delta/N)*1
- 2nd object is moved by (Delta/N)*2 and so on.
- Nth object is moved by (Delta/N)*N = Delta that is, the farthest object along the
explode direction is moved by Delta. Which is the same as the change in handle
position.
This shows the direction of exploding and the objects position.