Navigating the Immersion Scenario in VR

You can get an immersive experience of content using VR (Virtual Reality). For this, you need the HTC© Vive™ HMD (Head-Mounted Display) device. For more information, see 3DEXPERIENCE Native Apps: Navigating a Virtual Environment Using HMD.


Before you begin: You must have a certified configuration with a high-end VR-compatible graphics card. Configure the HMD device as explained in 3DEXPERIENCE Native Apps: Navigating a Virtual Environment Using HMD. Plug the HTC Vive device. Then, in 3DPlay, open the model you want to explore.
See Also
3DPlay Controls for the HTC© Vive™ Controllers
  1. From the standard area of the action bar, click Scenario Chooser and select Immersion.
    The VR experience is now running. A window appears, displaying the viewpoint of the headset.

  2. Put on the headset.
  3. Optional: In the action bar, click Synchronize HMD Camera to synchronize the viewpoint of the HTC Vive headset with the viewpoint displayed on the screen.
  4. To choose between the Explore, Navigation, or Report activity, proceed as follows:
    1. Hold the top button on the controller in your dominant hand.
    2. Move the controller near the activity of your choice.
    3. Release the top button.

    Start by choosing the Explore activity.

    Notes:
    • Once you have selected an activity, the controller in your nondominant hand offers various commands to interact with the model within the virtual environment.
    • When a command is running, you usually perform the action with the controller in your dominant hand.
  5. To explore the model, choose a command on the controller in your non-dominant hand, and then proceed as explained in the table below.

    Option Description Action for Controller in your Dominant Hand
    Hide Hides or shows elements.

    Aim at the object to hide, then pull the trigger.

    Transparency Makes elements transparent.

    Aim at the object to make transparent, then pull the trigger.

    Section Sections through the model.

    Pull the trigger, slice to position the initial section plane, then release the trigger.

    Explode Explodes the model.

    Note: For this command, you use both controllers.

    Pull the trigger while spreading hands to expand, or bringing hands together to collapse.

    Measure Measures elements.

    Aim at the start point and pull the trigger, and then repeat this operation for the end point.

    Animate Starts kinematics replay (when available).

    Pull the trigger to play or pause the animation.

  6. Proceed as explained in step 4, this time choosing the Navigation activity.
  7. To navigate around the model, choose a command on the controller in your non-dominant hand, and then proceed as explained in the table below.

    Option Description Action for Controller in your Dominant Hand
    Fly Flies over the scene.

    Slide your thumb up, down, right or left, on the control pad to move in space.

    Teleport Goes from one place to another.

    Touch the control pad to display the teleportation ray. Aim to select where you want to teleport yourself, then press the control pad.

    Walk Walks through the scene.

    Slide your thumb up on the control pad to move forward, or down to move backward.

  8. Proceed as explained in step 4, this time choosing the Report activity.
    The Annotation command starts automatically.
  9. To annotate, draw strokes with the controller in your dominant hand while holding the trigger. Releasing the trigger ends the stroke.

  10. To change the brush color or size, move the controller in your dominant hand toward the required color or size on the palette, and pull the trigger to validate.
  11. To erase strokes, proceed as explained in the table below.

    Icon Intent Action for Controller in your Dominant Hand
    Remove one or more annotations quickly.

    Touch the large middle button to activate the eraser, and then press the button firmly while aiming at the stroke to delete. The action is immediate.

    + Select precisely the annotation to delete.

    Touch the large middle button to activate the eraser in precision mode, and then aim at the stroke to delete. The stroke is faded, indicating that it is selected for removal. To confirm the removal, press the button. To cancel the removal, lift your finger from the middle button, or move the controller away from the stroke.

  12. In the action bar, click Start/Stop Connection to end the projection on the HTC Vive headset.