Creating a 360 Sequence Rendering

You can render not only single images, but also a series of images based on a circular path on which the camera moves 360° around the product. The number of frames defines the number of created images.


Before you begin: Select the scene you want to create the 360 sequence for.
  1. From the action bar click Camera .
    The Camera property panel opens.
  2. Enable the 360 Sequence.
    More options become available.
  3. Enter a number between 4 and 200 to define the total number of frames (respectively images) that you want to produce.
  4. Play the sequence in the preview window to see if you like the camera angle.

    Tip: You can use Reframe from the action bar to center the product.

  5. Click Apply Camera View to Scene in the upper-right corner of your viewport to apply the camera properties to the active scene.

    Tip: You can also click Update Scene after opening the Render Export dialog box.

    The icon gets disabled as the camera is in sync with the scene.
  6. From the action bar click Render Export .
    The Render Export dialog box opens.
  7. Make sure that 360 Sequence is enabled.
  8. Specify additional render settings for the Render job.

    For more information, see Render Export.

  9. Click Save & Render.
  10. From the action bar click Render Job Monitor .
    The Render Job Monitor opens.
    Note: Your 360 sequence render job is indicated by a specific icon .
  11. When the job is finished, select the rendered media from the flyout to publish or download this media.