Starting Distributed Rendering

You can use distributed rendering that is a technical way of distributing a single render job within a single frame across many computers in a network.

Machines dedicated to this type of load balancing are referred to as a cluster.


Before you begin:
  • A remote rendering cluster consisting of at least one broker node and one remote node must be set up.
  • One Distributed Live Rendering Token Pack (DIR-M) license allows up to 25 nodes in a cluster. If your cluster is larger than 25 machines, you need additional DIR-M licenses. A node corresponds to one (1) computing machine where one (1) operating system is running, in which one (1) Distributed Stellar rendering client software is installed to execute central processing unit (CPU) based rendering.
  • High network bandwidth is required for data transmission.
See Also
Setting Up a Ray Tracing Cluster
  1. Start a 3DEXPERIENCE session.
  2. Load your data.
  3. From the top bar, select Me > Preferences, then in the Ray Tracing preferences click Enable distributed rendering.
  4. Specify the cluster host name and the cluster port in the appropriate dialog boxes.
  5. Optional: Start the Monitoring app.
  6. From the View section of the action bar, click Stellar Rendering Log (or press ALT+Shift+L) to display rendering and progress information.