-
Open a scene.
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From the AR-VR section of the action bar, click CAVE Configuration
.
This command lets you configure your scenario only once; you can then activate
or deactivate it when needed through the CAVE command.
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In the Immersive Environments Files area, use the plus (+) or minus (-) signs to add or
remove configuration files from the list.
Configuration files contain information about the immersive reality environment such as
the display on each physical screen, the stereoscopy mode (active or passive), or the
device management (head tracking, and so on).
When a configuration file has been specified, the rendering engine
is configured to render the scene currently displayed in the active viewer on the
different screens with the appropriate viewpoints. For instance, if head tracking is
activated, the viewpoints are adjusted according to head movements.
This file also lets you define the camera navigation and some performance options.
-
In the Display area, set the distance between the two eyes (in
millimeters).
By default, it is set to 65 mm. The measured interpupillary
distance (IPD) is then applied to the stereoscopic rendering process to ensure the best
visual comfort when displaying the scene.
- In the Navigation area, set the speed factor to be applied to accelerating or decelerating translations.
This lets you define how fast you want to move in the space.
Note:
This option does not apply to rotations and is relevant only if such navigation
types have been defined in the XML configuration file.
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In the Scenario area, select the appropriate mode to specify the relation between the
console screen (referred to as the "controller") and the CAVE screens.
Option | Description |
---|
Auditorium |
All navigation modes are deactivated and only the controller directs the
scenario. Therefore, any modification of the viewpoint is reflected on the cave
screens. For instance, if Automatic Scale is selected in the
Model Scale area, any scale modification is displayed on the screens. |
Immersive |
The controller has no impact on the scenario. The mouse cannot be used to
navigate and you cannot select the Automatic Scale
option. |
-
In the Model Scale area, define the scale of the model on the CAVE screens.
Option | Description |
---|
Automatic Scale |
To be used when the Auditorium mode is selected in the
Scenario area. In that case, translation, rotation and zoom are passed on. |
Custom Scale |
Lets you define your own model scale by moving the slider. The default scale is
1 which means a real-size scale. |
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From the AR-VR section of the action bar, click CAVE
to run your scenario.
-
Navigate in your model.
You can use devices such as a gamepad provided that gamepad navigation is defined in
the XML configuration file.
-
Click CAVE
to quit the command.
|