Primary Area

The primary area of the View section provides commands for applying rendering styles or define the way you want to view objects.

This page discusses:

Fit All In
Zooms the geometry in or out.
See Basic Viewing Commands.
Pan
Moves transversally across the viewer.
Press the left mouse button, then drag the pointer to the left or to the right.
See Basic Viewing Commands.
Rotate
Turns the view around the vertical or horizontal axis.
Drag the pointer vertically to rotate around the horizontal axis, or drag it horizontally to rotate around the vertical axis.

If you rotate the eye such that you are viewing objects from below, all turntables are removed.

See Basic Viewing Commands.
Zoom In Out
See Flyout for Zoom In Out.
Views...
Views the object from different angles and manages cameras for your scene.
See Basic Viewing Commands.
Isometric View
See Flyout for Isometric View.
Parallel
See Flyout for Parallel.
Apply Customized View
See Flyout for Apply Customized View.
Important: Shading commands are available in the action bar only when V1 is activated in the View Modes area in Me > Preferences > Common Preferences > 2D 3D View Display > Visualization.

Otherwise, the View Modes... command is available to let you apply the appropriate shading mode. For more information, see 3DEXPERIENCE Native Apps: Native Apps Advanced: Viewing: Managing the View Modes.

Flyout for Zoom In Out

Zoom In Out
Zooms in or out.
Click the icon then drag using the left mouse button to zoom in progressively, not by increments.

You can also use mouse and keyboard interactions.

See Basic Viewing Commands.
Zoom Area
Zooms on an area.

Flyout for Isometric View

* iso
Applies standard isometric view.
* bottom
Applies standard bottom view.
* top
Applies standard top view.
* right
Applies standard right view.
* left
Applies standard left view.
* back
Applies standard back view.
* front
Applies standard front view.
View Selector
Lets you quickly switch between standard views.
Normal View
Views objects along a perpendicular to a selected plane.
See Basic Viewing Commands.

Flyout for Parallel

Parallel
Displays objects in a parallel view.
To quickly toggle between perspective and parallel views, press Alt + T. This command only modifies the current window's setting. To set the default projection type persistently, use Preferences > App Preferences > 2D 3D View Display > Visualization > Visualization > Projection Type.
Perspective
Displays objects in a perspective view.
To quickly toggle between perspective and parallel views, press Alt + T. This command only modifies the current window's setting. To set the default projection type persistently, use Preferences > App Preferences > 2D 3D View Display > Visualization > Visualization > Projection Type.

Flyout for Apply Customized View

Important: For performance optimization, materials are not loaded if you are not in Shading with Material mode. For example, in Shading with Edges mode, the material name is not displayed in the tree, you only see a material node.

This is also the case if you are in a shading mode other than Shading with Material before opening a model with materials. This is because the shading style you select is stored in a permanent preference file with a .CATSettings extension.

Shading
Shades the surfaces of the geometry.
Displays edges (including hidden and smooth ones), or the materials that have been applied.
See Basic Viewing Commands.
Wireframe
Displays only object's edges.
Transparency is not taken into account.
See Basic Viewing Commands.
Shading with Material
Displays the material applied onto your object.
The same effect can be achieved by selecting Material in the View Mode Customization dialog box.
Shading with Edges and Hidden Edges
Shades with all edges, hidden or not.
The same effect can be achieved by selecting Hidden edges and points in the View Mode Customization dialog box.
Shading with Edges without Smooth Edges
Shades with edges, except the smooth ones.
The same effect can be achieved by selecting No smooth edges in the View Mode Customization dialog box.
Shading with Edges
Shades with edges, whether smooth or not.
The same effect can be achieved by selecting All edges in the View Mode Customization dialog box.
Apply Customized View
Applies customized view parameters.
Lets you directly apply defined and stored customized parameters without accessing the View Mode Customization dialog box.
Customize View
Customizes view parameters.
Lets you define the visualization parameters for lines, points and mesh.
See Basic Viewing Commands.