Products Properties

Product actors properties are managed through the Properties panel. You can view and modify them.

This page discusses:

General

Asset
Displays the name of the asset.
Name
Defines the name of the product actor.

Rendering

Clickable
Defines whether or not the product actor responds to a click.
Note: This property is available in the playing mode only.
Visible
Defines whether or not the product actor is visible.
Material
Defines whether or not a material is applied to the product actor.

  • No Material: no material is applied to the actor.
  • Material's Name: provides a light preview and the name of the material.
To edit the material, you need to first expose the material in the experience or apply a new material. For more information, see Exposing Materials or Apply Materials.

Transformation

Position
Defines the position of the product actor in the parent coordinate system (X, Y, Z).
Note: Values are in mm.
Rotation
Defines the rotation of the product actor in the parent coordinate system (X, Y, Z).
Note: Values are in degrees.
Scale
Defines the uniform scale factor of the product actor.