Trigger Zones Properties

Trigger zones properties are managed through the Properties panel. You can view and modify them.

This page discusses:

Common Properties

Name
Defines the name of the trigger zone.
Active
Defines whether or not the actor is active during a playing session.
Notes:
  • The actor's activity depends on the context. If one or more parent actors are inactive in the hierarchy, the actor is also inactive.
  • When the actor is inactive during a playing session, its associated behaviors or scripts are inactive.
Event Target
Defines the object that receives the events.
Note: By default, trigger zone events are sent to the trigger zone. You can define only one actor as an additional event target, by using Event Target.
Object Filter
Defines the object or list of objects detected by the trigger zone.
Note: By default, all objects are detected.
Operator
Defines the detection mode operator to apply.

  • Fast: Detects interactions between trigger zones and bounding boxes of each actor. Select this operator if your experience requires high-performance detection. By default, this operator is selected.
  • Precise: Detects interactions between trigger zones and volumes of each actor. Select this operator if your experience requires high-quality detection.

Visible
Defines whether or not the trigger zone is visible.
Material
Defines whether or not a material is applied to the trigger zone.

  • No Material: no material is applied to the actor.
  • Material's Name: provides a light preview and the name of the material.
To edit the material, you need to first expose the material in the experience or apply a new material. For more information, see Exposing Materials or Apply Materials.

Position
Defines the position of the trigger zone.
Rotation
Defines the rotation of the trigger zone.
Scale
Defines the scale of the trigger zone.

Cube Trigger Zone Properties

Width
Defines the width of the cube-shaped trigger zone.
Length
Defines the length of the cube-shaped trigger zone.
Height
Defines the height of the cube-shaped trigger zone.

Sphere Trigger Zone Properties

Radius
Defines the radius of the sphere-shaped trigger zone.

Cylinder/Capsule Trigger Zone Properties

Height
Defines the height of the cylinder-shaped or capsule-shaped trigger zone.
Radius
Defines the radius of the cylinder-shaped or capsule-shaped trigger zone.