Working with Behaviors

The tasks in this section describe how to work with dynamic behaviors that are inserted in a function or logical component, from the Functional & Logical Design app. To display such behavior in their functional/logical context, you need a Functional & Logical Design license.


In this section:

About Behaviors
Updating Behavior Ports and Interfaces
Connecting to Functional or Logical Ports or Interfaces
Creating Inner and Outer Models for Context Behavior
Creating and Using Design Tables
Simulating Behaviors Using EKL Scripting and Retrieving the Results
Switching from Dymola Behavior Modeling to Functional & Logical Design