Creating a Human Location

You can define some activities (for example, GOTO) using locomotion skills by specifying the human location.

If the layout of the station changes, the GOTO activity does not need modifications as the manikin automatically takes the changed destination point into account during simulation.

Moreover, once defined, the human location uses all the manikins and GOTO activities.


Before you begin: Verify that you have a scenario and in the work area you have objects and manikins.
See Also
About Human Locations
Human Location Dialog Box
  1. Click Human Location .
    The status bar stipulates Ready to select a product/Human Location.
  2. Select the floor in this scenario.
    The Human Location appears at the origin location of the floor.



  3. Select the Robot on the Human Location.

    Place this in front of the table.



  4. In the Human Location dialog box, use the default name, HumanLocation1, and the Radius of 6.89in.
  5. Clicking OK, the human location is saved.
    Note: A human location only becomes visible when you are editing a human location or creating an activity and looking for a target for the human location. Others who open a resource/product do not see any human locations in the work area.
  6. When clicking Apply, the human location is saved, then you can continue creating multiple Human Locations.
    Note: Using apply between each creation to create multiple Human Locations in a single stretch.