Using the Quick Activity Breadcrumb Trail

This describes how to use the Quick Activity breadcrumb trail commands along with the Activity Creation Panel.

Click Play to watch the video:

  1. From the top bar, enter the Product name, Manufacturing_Cell_1 in the 3DSearch box.
    The Search window appears with the Manufacturing _Cell_1.
  2. Select to highlight and right-click to select Open With, Open Advanced.
    Open Advanced dialog box appears.
  3. Select With expanded children and With all representations. Click Ok.
  4. Move the mouse over to hover over:
    • - Shows the information of the scenario.
    • - Shows the manikin information in the work area.
    • - Hides the manikin scenario information.
  5. Double-clicking the Information Dot activates that manikin, and zooms to that manikin.
    The Ergonomics at Work -Dashboard on the upper left of the screen lists the manikins and any activities.
  6. From the manikin's Information bar, click Open Task List and Enter a New Task Name by entering To Bike.
    If required, double-click the manikins name and change the name from Human00000 to Cell_1_Male.

  7. Click Create New Task .
    The task is created, and appears under the Manikin's Task List

    • Click:
      • - simulates the task.
      • - selects the task to be displayed in the Quick Activities breadcrumb trail.



      • - deletes the task.
    • Double-clicking in the text window panel enables you to edit the task name.
  8. In the right side of 3D area of the breadcrumb trail, click Simulation States- Manual. A dialog box opens up. Select the Nominal State which saves the current position of the manikins. You can use this to reset the manikin to the last original saved initial state position in the work area.
    • - Simulates the task.
    • - Saves the initial state of the selected manikin.
    • - Adds an activity.
    • - Closes the breadcrumb task.
  9. In the 3D area breadcrumb trail, click Add Activity.


  10. Click Create GOTO from the breadcrumb bar that appears.
    Follow the procedures accordingly. See Using the GOTO Activity.
  11. Click Simulate Task.
    The Simulation player appears, and the manikin starts walking.
  12. Click exit to close the simulation and return to the app.
    See the next tutorial, Adding Choreography Activities.
  13. Right-click the GoTo.1 for the context menu.


    Select:
    • Delete Activity - deletes the activity
    • Add After Activity - adds the activity after an existing activity.
    • Add Before Activity - adds the activity before an existing activity.
    • Add Choreography Activity - adds an activity. See Creating 3D Animation Actions. Once the choreography activity adds on a human activity, its appearance on the bread crumb UI includes an icon to indicate that the human activity has choreography associated. Specify the Before, After mode by selecting the correct option in the provided box at each row.