Structure Section

The Structure section of the action bar provides commands for creating and modifying structures.

This page discusses:



Solid Functional Set
Adds a set under the tree in which solid functional features can be created.
See Inserting a Solid Functional Set.


Functional Set
Creates a functional set inside a solid functional set.
See Inserting a Functional Set.


Functional Import Wizard
Associates the functional behavior of protected, added, and removed features to the holes, pockets, or other openings of a part to make it editable.
See Working with the Functional Import Wizard.


Body
Creates a body.
See Flyout for Body.


Geometrical Set
Creates a geometrical set.
See Flyout for Geometrical Set.


Assemble
Assembles different bodies.
Select the bodies to be assembled.
See Assembling Bodies.


Add
Adds a body to another one with a boolean operation.
See Flyout for Add.

Flyout for Body



Body
Inserts a new body into the 3D shape.
See Inserting a New Body.


Body in a Set
Inserts a new body under a solid functional set.
Enter the name for the body in set and select the parent node.
See Inserting a Body into an Ordered Geometrical Set.

Flyout for Geometrical Set



Geometrical Set
Creates a new geometric set.
Enter the name for the geometrical set and select the parent node.
See


Ordered Geometrical Set
Creates a new ordered geometric set.
Enter the name for the geometrical set and select the parent node.
See

Flyout for Add



Add
Adds a body to another one with a boolean operation.

Select the required body to add.

Select the body to which it is to be added.

See Adding Bodies.


Remove
Removes a body from another body with a boolean operation.

Select the required body to remove.

Select the body from which it is to be removed.

See Removing Bodies.


Intersect
Computes common volume from two intersecting bodies.
Select the bodies to be operated.
See Intersecting Bodies.