-
From the Surface Mine section of the action bar,
click Ramp
.
-
In the tree or in the work area,
select the bottom bench for the ramp start.
-
In the Ramp dialog box, specify the bottom entry point:
- Selecting an existing point.
- Creating a point on the fly using the Insert WireFrame
context menu.
-
From the Orientation options, adjust the ramp direction select
clockwise or counterclockwise.
-
From the Design options, select one of the following:
Option | Description |
---|
Outside profile |
Creates the ramp from the outer profile of the toe (bottom up contour pattern) or from the crest (top- down contour
pattern). |
Inside profile |
Creates the ramp from the inner profile of the toe (bottom up contour pattern)
or crest (top- down contour pattern). |
-
Select the exit bench materializing the ramp end.
- Optional:
Determine which benches to assign switchbacks.
The ramp and the switchbacks are identified in the tree
under the 3D shape representation.
- Ramp represents the complete ramp constituted by the ramp
segments and the switchbacks. The ramp is located under the pit phase.
- The ramp segment represents the portion of a ramp located at a given bench.
- Created along with the ramp, ramp segments appear under the benches, which are located
between the bottom and top selected benches.
- Switchbacks are located under their respective bench nodes.