-
From the Connections section of the action bar, click Surface Fastener
.
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Choose an engineering connection method and connection.
Option | Description |
---|
Default |
Automatically creates a free engineering connection or selects the existing engineering
connection if there is only one. |
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Select existing |
Select an existing engineering connection from a
list. |
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Note:
If you select an existing connection, you must choose a support from the
part instances used when the engineering connection was created.
- Optional:
Enter a descriptive
Name.
-
If required, edit the supports.
The following supports are valid for surface fastener
connections:
- Support 1: one or more bodies or
mesh
parts
- Support 2: one or more bodies or mesh
parts
You can use the context menu in the Feature Manager to reuse supports from an existing connection. However, supports can be
reused only if they meet the requirements of the current connection type.
- Optional:
To load fastener properties from a saved
template file:
-
Click
.
The Object Selection dialog box appears.
-
Select one of the following options:
- Search and select a template from all the template documents
stored in the database.
- Click Import a file to import a document
stored on your computer, and click the check mark in the object
selection prompt after the document has been imported.
The parameters are applied to the current fastener definition.
- Optional:
Click
to
save the parameters of the current fastener to a reusable template document, and
specify a name for the document. For more information, see Template Files.
-
Specify a material for the fastener by clicking
and searching.
-
Select a material behavior.
This option is available only if the material has multiple behaviors defined.
-
Select one or more surfaces to define the
Fastener placement.
The selected surfaces must be in reasonable proximity of the fastener location—along or
between the bodies that the fastener is connecting.
-
From the Weighting Method options, select one of the
following:
Option | Description |
---|
Uniform |
Maintains an equal weight factor for all nearest nodes (nodes in the mesh element
faces containing the projected location). |
Tied |
Weights each node based on the shape of the mesh element face that contains the
projected location (available for linear meshes only). |
-
Enter a
Maximum projection distance.
This distance defines the maximum gap between the bodies you are connecting. The fastener
is not created if the bodies are farther apart at any point.
-
Enter the
Height,
Mesh size, and
Number of layers for the fastener.
The height is the actual height of the fastener; for example, the
height of a weld bead. The mesh size is the approximate element size to use,
and the number of layers indicates how many mesh elements are expected through
the fastener height.
-
Optional: Click Update Mesh to see the mesh
created for the surface fastener.
-
Click
OK.
|