This section describes the methods for defining nodes in an
Abaqus
input file. In a preprocessor
you define the model geometry rather than the nodes and elements; when you mesh
the geometry, the preprocessor automatically creates the nodes and elements
needed for analysis.
Node definition consists of:
assigning a node number to the node;
optionally specifying a local coordinate system in which to define
nodes;
defining individual nodes by specifying their coordinates;
grouping nodes into node sets;
creating nodes from existing nodes by generating them incrementally,
by copying existing nodes, or by filling in nodes between the bounds of a
region; and
mapping a set of nodes from one coordinate system to another.
If any node is specified more than once, the last specification given is
used.
Abaqus
will eliminate all unnecessary nodes before proceeding with the analysis. This
feature is useful because it allows points to be defined as nodes for mesh
generation purposes only.
Each individual node must have a numeric label called the node number, which
is assigned when the node is defined. The node number must be a positive
integer, and the maximum node number allowed is 999999999 (for information on
integer input, see
Input Syntax Rules).
The nodes do not need to be numbered continuously.
An
Abaqus
model can be defined in terms of an assembly of part instances (see
Assembly Definition).
In such a model all nodes must belong to either a part, part instance, or, in
the case of reference nodes, to the assembly. Node numbers must be unique
within a part, part instance, or the assembly; but they can be repeated in
different parts or part instances.
Specifying a Local Coordinate System in Which to Define Nodes
Sometimes it is convenient to define nodal coordinates in a local coordinate
system and then transform these coordinates to the global coordinate system.
You can define a nodal coordinate system;
Abaqus
will translate and rotate the local ()
coordinate values into the global coordinate system. The transformation is done
immediately after input and will be applied to all nodal coordinates entered or
generated after the nodal coordinate system is defined.
The transformation affects only the input of nodal coordinates in node
definitions. Nodal coordinate system definitions cannot be used:
for output of components of stress, strain, and element section
forces—see
Orientations
instead.
In addition to defining nodal coordinate systems, you can define individual
nodes or node sets in local rectangular, cylindrical, or spherical systems (see
Specifying a Local Coordinate System for the Nodal Coordinates).
If a nodal coordinate system is in effect and you specify a local coordinate
system for a particular node or node set definition, the input coordinates are
first transformed according to the local system specified in the node
definition and then according to the nodal coordinate system.
Defining the Nodal Coordinate System
You set up the coordinate system specification by specifying the global
coordinates of three points in the local system: the origin of the local system
(point a in
Figure 1),
a point on the local -axis
(point b in
Figure 1),
and a point in the
plane of the local system on (or near) the local -axis
(point c in
Figure 1).
If only one point (the origin) is given,
Abaqus
assumes that you need a translation only. If only two points are given, the
direction of the -axis
will be the same as that of the Z-axis; that is, the
-axis
will be projected onto the
plane.
To change the nodal coordinate system that is in effect, define another
nodal coordinate system; to revert to input in the global coordinate system,
use a nodal coordinate system definition without any associated data.
Defining a Nodal Coordinate System within Part Definitions
When you define a nodal coordinate system within a part (or part instance)
definition, it is in effect only within that part (or part instance)
definition. Nodes defined in other parts are not affected.
You specify the local ()
coordinate values relative to the part coordinate system, which subsequently
may be translated and/or rotated according to the positioning data given for
the instance (see
Assembly Definition).
Defining Individual Nodes by Specifying Their Coordinates
You can define individual nodes by specifying the node number and the
coordinates that define the node.
Abaqus
uses a right-handed, rectangular Cartesian coordinate system for all nodes
except for axisymmetric models, when the coordinates of the nodes must be given
as the radial and axial positions. For more information about direction
definitions, see
Conventions.
In a model defined in terms of an assembly of part instances, give nodal
coordinates in the local coordinate system of the part (or part instance). See
Assembly Definition.
Reading Node Definitions from a File
Node definitions can be read into
Abaqus
from an alternate file. The syntax of such file names is described in
Input Syntax Rules.
Specifying a Local Coordinate System for the Nodal Coordinates
You can specify that a local rectangular Cartesian, cylindrical, or
spherical coordinate system be used for a particular node definition. These
coordinate systems are shown in
Figure 2.
This coordinate system specification is entirely local to the node
definition. As the nodal data are read, the coordinates are transformed to
rectangular Cartesian coordinates immediately. If a nodal coordinate system is
also in effect (see
Specifying a Local Coordinate System in Which to Define Nodes),
these are local rectangular Cartesian coordinates as defined by the nodal
coordinate system, which are subsequently transformed to global Cartesian
coordinates.
Grouping Nodes into Node Sets
Node sets are used as convenient cross-references when defining loads,
constraints, properties, etc. Node sets are the fundamental references of the
model and should be used to assist the input definition. The members of a node
set can be individual nodes or other node sets. An individual node can belong
to several node sets.
Nodes can be grouped into node sets when they are created or after they have
already been defined. In either case each node set is assigned a name. Node set
names can be up to 80 characters long.
The same name can be used for a node set and for an element set.
By default, the nodes within a node set will be arranged in ascending order,
and duplicate nodes will be removed. Such a set is called a sorted node set.
You may choose to create an unsorted node set as described later, which is
often useful for features that match two or more node sets. For example, if you
define multi-point constraints (General Multi-Point Constraints)
between two node sets, a constraint will be created between the first node in
Set 1 and the first node in Set 2, then between the second node in Set 1 and
the second node in Set 2, etc. It is important to ensure that the nodes are
combined in the desired way. Therefore, it is sometimes better to specify that
a node set be stored in unsorted order.
Once nodes are assigned to a node set, additional nodes can be added to the
same node set; however, nodes cannot be removed from a node set.
Creating an Unsorted Node Set
You can choose to assign nodes to a new node set (or to add nodes to an
existing node set) in the order in which they are given. The node numbers will
not be rearranged, and duplicates will not be removed.
This unsorted node set will affect node copies, node fills, linear
constraint equations, multi-point constraints, and substructure nodes
associated with retained degrees of freedom. An unsorted node set can be
created only by directly defining an unsorted node set as described here or by
copying an unsorted node set. Any additions or modifications to a node set
using other means will result in a sorted node set.
Assigning Nodes to a Node Set as They Are Created
There are several ways that nodes can be assigned to node sets as they are
created.
Assigning Previously Defined Nodes to a Node Set
You can assign nodes that you have defined previously (by specifying their
coordinates, by filling in nodes between two bounds, or by generating them
incrementally) to a node set by listing the nodes forming the set directly, by
generating the node set, or by generating a node set from an element set.
Listing the Nodes That Define the Set Directly
You can list the nodes that form a node set directly. Previously defined
node sets, as well as individual nodes, can be assigned to node sets.
Generating the Node Set
To generate a node set, you must specify a first node,
;
a last node, ;
and the increment in node numbers between these nodes,
i. All nodes going from
to
in increments of i will be added to the set.
Therefore, i must be an integer such that
is a whole number (not a fraction). The default is .
Generating a Node Set from an Element Set
You can specify the name of a previously defined element set (Element Definition), in
which case the nodes that define the elements contained in this element set
will be assigned to the specified node set. This method can be used only to
define sorted node sets.
Limitation on Updating Node Sets That Are Used to Define Other Node Sets
If a node set is constructed from previously defined node sets, subsequent
updates to these sets are not taken into account.
Defining Part and Assembly Sets
In a model defined in terms of an assembly of part instances, all node sets
must be defined within a part, part instance, or the assembly definition. If a
node set is defined within a part (or part instance) definition, you can refer
to the node numbers directly. To define an assembly-level node set, you must
identify the nodes to be added to the set by prefixing each node number with
the part instance name and a “.” (as explained in
Assembly Definition).
An assembly-level node set can have the same name as a part-level node set.
Example
The following input defines a node set, set1, that
belongs to part PartA and will be inherited by every
instance of PartA:
*PART, NAME=PartA
...
*NSET, NSET=set1
1,3,26,500
*END PART
A node set with the same name is defined at the assembly level as follows:
Assembly-level node set set1 contains all the nodes
from node sets set1 belonging to part instances
PartA-1 and PartA-2. Therefore, the nodes
are assigned to two separate node sets: one at the part instance level and one
at the assembly level. An assembly-level node set called
set1 could be created with entirely different nodes than
those that belong to the part set; part- and assembly-level node sets are
independent. However, since in this example the same nodes are assigned to both
the part- and assembly-level node sets set1, the
assembly-level set could alternatively be defined by
This node set definition is equivalent to the previous example, where the
nodes are listed individually.
Alternate Method for Defining Assembly-Level Node Sets
Sometimes it is not convenient to define an assembly-level node set by
referring to part-level node sets. In such cases a set definition containing
many nodes can get quite lengthy. Therefore, an alternate method is provided.
Transferring of Node Sets
If the results of an
Abaqus/Explicit
analysis are imported into an
Abaqus/Standard
analysis (or vice versa) or results from an
Abaqus/Standard
analysis are imported into another
Abaqus/Standard
analysis (see
About Transferring Results between Abaqus Analyses),
all node set definitions in the original analysis are imported by default.
Alternatively, you can import only selected node set definitions; see
Importing Element Set, Node Set, and Surface Definitions One Time
for details.
If a three-dimensional model is generated from a symmetric model (see
Symmetric Model Generation),
all node sets in the original model will be used (and expanded) in the
generated model.
Creating Nodes from Existing Nodes by Generating Them Incrementally
You can generate nodes incrementally from existing nodes. All of the nodes
along a straight or curved line can be generated by giving the coordinates of
the two end nodes and defining the type of curve.
The two end nodes must already be defined, usually by specifying their
coordinates, but it is also possible to have them defined by an earlier
generation.
Defining a Straight Line between the Two End Nodes
To define a straight line between the two end nodes, specify the number of
the first end node, ;
the number of the last end node, ;
and the increment in node numbers between each node along the line,
i. Therefore, i must be
an integer such that
is a whole number (not a fraction). The default is .
Defining a Circular Arc between the Two End Nodes
To define a circular arc between the two end nodes, specify the number of
the first end node, ;
the number of the last end node, ;
and the increment in node numbers between each node along the arc,
i. Therefore, i must be
an integer such that
is a whole number (not a fraction). The default is .
In addition, you must specify the coordinates of one extra point, the center
of the circle, either by giving the node number of a node that has already been
defined or by giving the nodal coordinates directly. If both are supplied, the
node number will take precedence over the coordinates.
If the coordinates are defined directly, they can be specified in a local
coordinate system as described later.
The coordinates of the end nodes will be adjusted radially if the circle
cannot be passed through both points. An arc of a circle of 180° through 360°
will require more extensive definition. For this case you must define the plane
of the circular disc by giving the normal to the disc; the nodes will then be
numbered according to the right-hand rule about this normal.
Defining a Parabola between the Two End Nodes
To define a parabola between the two end nodes, specify the number of the
first end node, ;
the number of the last end node, ;
and the increment in node numbers between each node along the parabola,
i. Therefore, i must be
an integer such that
is a whole number (not a fraction). The default is .
In addition, you must specify the coordinates of one extra point, the
midpoint on the arc between the two end points, either by giving the node
number of a node that has already been defined or by giving the nodal
coordinates directly. If both are supplied, the node number will take
precedence over the coordinates.
If the coordinates are defined directly, they can be specified in a local
coordinate system as described later.
Defining the Extra Point and the Normal Direction in a Local Coordinate System
You can specify the coordinates of the extra point that is required for a
circle or a parabola in a local rectangular Cartesian system, a cylindrical
system, or a spherical system. These coordinate systems are shown in
Figure 2.
If a nodal coordinate system is in effect (see
Specifying a Local Coordinate System in Which to Define Nodes),
the coordinates and normal direction specified in the node definition are
assumed to be in the nodal coordinate system. If a nodal coordinate system is
in effect and you specify the extra point for a circle or parabola in a local
coordinate system, the input is first transformed according to the local system
specified in the node definition and subsequently according to the nodal
coordinate system.
Creating Nodes by Copying Existing Nodes
You can create new nodes by copying existing nodes. The coordinates of the
new nodes can be translated and rotated, reflected from the nodes being copied,
or projected from the nodes being copied by using a polar projection with
respect to a pole node.
You must identify the existing node set to copy and specify an integer
constant, n, that will be added to the node numbers
of existing nodes to define node numbers for the nodes being created.
You can assign the newly created nodes to a node set. If you do not specify
a node set name for the newly created nodes, they are not assigned to a node
set.
Translating and Rotating the Coordinates of the Old Nodes
You can create new nodes by translating and/or rotating the nodes in the old
node set (see
Figure 3).
You specify the value of the translation in the X-,
Y-, and Z-directions.
In addition, you specify the coordinates of the first point defining the
rotation axis (point a in
Figure 3),
the coordinates of the second point defining the rotation axis (point
b in
Figure 3),
and the angle of rotation (in degrees) about the
a–b axis. The rotation can be applied
multiple times as described later.
If you specify both translation and rotation, the translation is applied
once before the rotation.
Applying the Rotation Multiple Times
You can specify the number of times the rotation should be applied,
m. For example, if nodes are to be created at angles
of 30°, 60°, and 90°, set m=3. The identifiers of
the nodes created are incremented sequentially by the value of
n, as described above.
Reflecting the Coordinates of the Old Nodes
You can create new nodes by reflecting the coordinates of the old nodes
through a line, a plane, or a point.
Reflecting the Coordinates through a Line
To reflect the old nodal coordinates through a line, you specify the
coordinates of points a and b (see
Figure 4).
Reflecting the Coordinates through a Plane
To reflect the old nodal coordinates through a plane, you specify the
coordinates of points a, b, and
c (see
Figure 5).
Reflecting the Coordinates through a Point
To reflect the old nodal coordinates through a point, you specify the
coordinates of point a (see
Figure 6).
Projecting the Nodes in the Old Set from a Pole Node
You can create new nodes by projecting the nodes in the old set from a pole
node. Each new node will be located such that the corresponding old node is
equidistant between the pole node and the new node. The pole node (see
Figure 7)
is identified by giving its number or, alternatively, its coordinates.
This method is particularly useful for creating nodes that are associated
with infinite elements (Infinite Elements).
In this case the pole node should be located at the center of the far-field
solution.
Creating Nodes by Filling in Nodes between Two Bounds
You can create nodes by filling in nodes between two bounds. In this case
you specify the two node sets whose members form the bounds, the number of
intervals along each line between the bounding nodes, and the increment in node
numbers from the node number at the first bound set end.
Let l equal the number of lines of nodes to be created
between the two bounding node sets; the number of intervals along each line
between the bounding nodes is then given by .
Let n equal the increment in node numbers from
the node number at the first bound set end; for each node
()
in the first bounding node set, the corresponding node in the other bounding
node set ()
must be numbered such that
is a whole number.
The node sets that define the bounds of the region are used as they exist at
the time the node fill definition appears in the input file: only those nodes
that have been added to the sets prior to the node fill definition are used.
Both sorted and unsorted node sets can be used. Nodes that have not yet been
given coordinates are assumed to be at the origin, (0.,0.,0.).
The nodes created by this method lie on straight lines between corresponding
nodes in the two sets. If the sets do not have the same number of nodes, the
extra nodes in the longer set are ignored. By default, the spacing between
nodes along the lines is uniform.
Example
For example,
Figure 8
shows a simple quarter-cylinder model.
The quarter circles INSIDEA (nodes
1101–1105), OUTSIDEA (nodes 1501–1505),
INSIDEB (nodes 6101–6105), and
OUTSIDEB (6501–6505) have already been defined
by specifying their coordinates directly or generating them incrementally. The
region is filled by first filling the end planes and placing the nodes on those
planes into sets A and
B and then filling between those sets with the
following options:
Concentrating the Nodes toward One Bound or the Other
You can concentrate the nodes toward one bound or the other by specifying
b, the ratio of adjacent distances between nodes
along each line of nodes generated as the nodes go from the first bounding node
set to the second.
Thus, if b is less than one, the nodes are
concentrated toward the first bounding node set; if
b is greater than one, the nodes are concentrated
toward the second bounding set. The value of b must
be positive.
The bias intervals along the line from the first bounding node are
L, ,
,
,
,
,
… (where L is the length of the first interval). In
Abaqus/Standard
the bias value can be applied at every interval along the line or at every
second interval along the line as described later.
Example
For example, suppose the lines of nodes shown in
Figure 9
have already been generated by other methods and placed into node sets
INSIDE and
OUTSIDE.
The following option will fill the region as shown in
Figure 10:
Applying the Bias Value at Every Second Interval along the Line
In
Abaqus/Standard
you can apply the bias value at every second interval along the line. In this
case the nodes will be positioned along the line correctly for use with
second-order elements, so that the midside nodes are at the middle of the
interval between the corner nodes of the elements.
The bias intervals along the line from the first bounding node are
L, L, ,
,
,
,
… (where L is the length of the first interval).
Creating Quarter-Point Spacing
In
Abaqus/Standard
you can create quarter-point spacing for fracture mechanics calculations with
second-order isoparametric elements (About Fracture Mechanics).
This spacing gives a square root singularity in the strain field at the crack
tip by placing the first node away from that point at one-quarter of the
distance to the second point. The remaining nodes on each line are spaced so
that the size of the elements will grow as the square of the distance from the
singularity, with the midside nodes exactly at the midsides of the elements.
This spacing produces a reasonable mesh gradation for this type of problem;
however, better results can be obtained for crude meshes by making the size of
the crack element smaller than the quarter-point spacing technique does.
Example
Figure 11
shows a simple fracture mechanics example.
(The mesh shown is very coarse, and a finer mesh would probably be used in
an actual case.) The nodes on the top edge have been placed in node set
TOP, those on the horizontal line at the upper
end of the focused region are in node set MID,
all of the nodes around the focused region are in node set
OUTER, and there are multiple nodes at the
crack tip in node set TIP. The following
options are used to fill in the region as shown in
Figure 12
(note the quarter-point nodes adjacent to the crack tip):
Mapping a Set of Nodes from One Coordinate System to Another
You can map a set of nodes from one coordinate system to another. You can
also rotate, translate, or scale the nodes in a set by using a more direct
method instead of coordinate system mapping. These capabilities are useful for
many geometric situations: a mesh can be generated quite easily in a local
coordinate system (for example, on the surface of a cylinder) using other
methods and then can be mapped into the global (X,
Y, Z) system. In other cases some
parts of your model need to be translated or rotated along a given axis or
scaled with respect to one point.
The mapping capability cannot be used in a model defined in terms of an
assembly of part instances.
The following different mappings are provided: a simple scaling; a simple
shift and/or rotation; skewed Cartesian; cylindrical; spherical; toroidal; and,
in
Abaqus/Standard
only, blended quadratic. The first five of these mappings are shown in
Figure 13.
In all cases the coordinates of the nodes in the set are assumed to be
defined in the local system: these local coordinates at each node are replaced
with the global Cartesian (X, Y,
Z) coordinates defined by the mapping. All angular
coordinates should be given in degrees.
You can use either coordinates or node numbers to define the new coordinate
system, the axis of rotation and translation, or the reference point used for
scaling.
The mapping capability can be used several times in succession on the same
nodes, if required.
Scaling the Local Coordinates before They Are Mapped
For all mappings except the blended quadratic mapping, you can specify a
scaling factor to be applied to the local coordinates before they are mapped.
This facility is useful for “stretching” some of the coordinates that are
given. For example, in cases where the local system uses some angular
coordinates and some distance coordinates (cylindrical, spherical, etc.), it
may be preferable to generate the mesh in a system that uses distance measures
in the angular directions and then scale onto the angular coordinate system for
the mapping.
Two different scaling methods are available.
Specifying the Scaling Factors Directly
A first method of scaling the nodes with respect to the origin of the
local system is to specify the scale factors directly. In this case the scaling
is done at the same time as the mapping from one coordinate system to another.
Specifying the Scaling with Respect to a Reference Point
Alternatively, you can scale with respect to a point other than the
origin. The reference point with respect to which the scaling is done can be
defined by using either its coordinates or the user node number.
Introducing a Simple Shift and/or Rotation by Mapping from One Coordinate System to Another
In the case of a simple shift and/or rotation, point a
in
Figure 13
defines the origin of the local rectangular coordinate system defining the map.
The local -axis
is defined by the line joining points a and
b. The local –
plane is defined by the plane passing through points a,
b, and c.
Introducing a Pure Shift by Specifying the Axis and Magnitude of the Translation
You can define a pure translation (or shift) to move a set of nodes by a
prescribed value along a desired axis. You must specify the axis of translation
by providing either the coordinates or the two node numbers defining this axis,
and you must prescribe the magnitude of the translation.
Introducing a Pure Rotation by Specifying the Axis, Origin, and Angle of the Rotation
You can define a rotation of a set of nodes by providing the axis of
rotation, the origin of rotation, and the magnitude of the rotation. You must
specify the axis of rotation by providing either the coordinates or the two
node numbers defining this axis. You must specify the origin of the rotation by
providing either the coordinates or the node number at the origin of rotation.
Finally, you must specify the angle of the rotation in degrees.
Mapping from Cylindrical Coordinates
For mapping from cylindrical coordinates, point a in
Figure 13
defines the origin of the local cylindrical coordinate system defining the map.
The line going through point a and point
b defines the -axis
of the local cylindrical coordinate system. The local –
plane for
is defined by the plane passing through points a,
b, and c.
Mapping from Skewed Cartesian Coordinates
For mapping from skewed Cartesian coordinates, point a
in
Figure 13
defines the origin of the local diamond coordinate system defining the map. The
line going through point a and point
b defines the -axis
of the local coordinate system. The line going through point
a and point c defines the
-axis
of the local coordinate system. The line going through point
a and point d defines the
-axis
of the local coordinate system.
Mapping from Spherical Coordinates
For mapping from spherical coordinates, point a in
Figure 13
defines the origin of the local spherical coordinate system defining the map.
The line going through point a and point
b defines the polar axis of the local spherical coordinate
system. The plane passing through point a and
perpendicular to the polar axis defines the
plane. The plane passing through points a,
b, and c defines the local
plane.
Mapping from Toroidal Coordinates
For mapping from toroidal coordinates, point a in
Figure 13
defines the origin of the local toroidal coordinate system defining the map.
The axis of the local toroidal system lies in the plane defined by points
a, b, and c. The
R-coordinate of the toroidal system is defined by the
distance between points a and b. The
line between points a and b defines
the
position. For every value of
the -coordinate
is defined in a plane perpendicular to the plane defined by the points
a, b, and c and
perpendicular to the axis of the toroidal system.
lies in the plane defined by the points a,
b, and c.
Mapping by Means of Blended Quadratics
To map by means of blended quadratics in
Abaqus/Standard,
you define the new (mapped) coordinates of up to 20 “control nodes”: these are
the corner and midedge nodes of the block of nodes being mapped. The mapping in
this case is like that of a 20-node brick isoparametric element. Any of the
midedge nodes can be omitted, thus allowing linear interpolation along that
edge of the block.
Abaqus/Standard
does not check whether the nodes in the set lie within the physical space of
the block defined by the corner and midedge nodes: these control nodes simply
define mapping functions that are then applied to all of the nodes in the set.
The control nodes should define a “well”-shaped block; for example, midedge
nodes should be close to the midpoint of the edge. Otherwise, the mapping can
be very distorted. For example, the nodes of a crack-tip 20-node element with
midside nodes at the quarter points will not map correctly and, therefore,
should not be used as the control nodes.
Blended mapping is only available for three-dimensional analyses.