Interactions Section

Interactions define the simulated responses that occur when different regions of a model come into contact with each other.

Interactions are step-dependent actions.

See Also
In Other Guides
About Step-dependent Actions
Contact Detection
Identifies contacting surfaces and creates surface-based contact between them.
See Using Contact Detection.
Surface-based Contact
Specifies contact between two surfaces.
See Defining Surface-Based Contact in Implicit Steps.
General Contact
Specifies the contact behavior between all components in a model.
See Defining General Contact in Implicit Steps.
Contact Property
Defines the properties, such as friction or conductance, for general contact or surface-based contact.
See Defining Contact Properties in Structural Steps.
Contact Initialization
Adjusts general contact surfaces to remove small gaps or overlaps.
See Defining Contact Initialization.
Contact Interference
Controls handling of overclosed surfaces used in surface contact interactions.
See Defining Contact Interference.
Contact Controls
Defines optional controls for surface-based contact.
See Defining Contact Controls.
Tangential Behavior Override
Override the tangential behavior of interaction property.
See Applying Tangential Behavior Overrides.
Model Change Manager
Launches the model change manager.
See Using the Model Change Manager.
Show Disconnected Bodies
See Flyout for Finding Disconnected Bodies.

Flyout for Finding Disconnected Bodies

Show Disconnected Bodies
Highlights bodies that do not have any connections.
See Locating Disconnected Bodies.
Show Contacting Bodies
Highlights regions in a model where bodies come into contact but do not intersect or overlap.
See Locating Contacting Bodies.
Show Intersecting Bodies
Highlights regions in a model where bodies intersect or overlap.
See Locating Intersecting Bodies.