Actions common to 2D and 3D content
|
Move the camera |
Click the scroll wheel , and then drag in any direction. |
Define the rotation center |
With the scroll wheel , click the point you want to define as the rotation
center, and then drag in any direction. |
Zoom in |
You can either:
- Click the scroll wheel , and then spin forward.
- Click right , and then drag up.
|
Zoom out |
You can either:
- Click the scroll wheel , and then spin backward.
- Click right , and then drag down.
|
Actions for 2D content only (with several
sheets)
|
Go to the previous sheet |
Pan the current sheet to the left border of
the image, or click the sheet in the preview pane. |
Go to the next sheet |
Pan the current sheet to the right border of
the image, or click the sheet in the preview pane. |
Actions for 3D content only
|
Tune the visual quality |
Right-click in the 3D area, and select Visual
Quality. For more information, see Managing the Visualization Quality. Note:
This command is also available when
playing the markup, review, and interference experiences.
|
Change the ambiance |
Right-click in the 3D area, and select from the available ambiances:
Pure White, White Mirror,
White Review, Studio,
Dark Mirror, Dark Review,
White Design, Blue Design,
Dark Design, Indoor,
City, Road,
Outdoor, and Basic.
For more information, see Ambiences.
Note:
Ambiences are also available when playing the markup, review, and
interference experiences.
|
Rotate the camera |
Click left , and then drag horizontally or vertically to rotate
around the center of the 3D area. Optionally, click the scroll wheel to set a
new center of rotation point, then click left and drag to rotate. |