The tweaking of a material applies to all parts at once having the same material assigned in
the current Scene.
Depending on whether you have already tweaked your material for the current Scene or not, the
access to the material properties differs:
- To tweak a material that you have not yet modified for the current Scene, select
the part (either in the content panel or in the viewer) to which this material
is assigned. In the Properties panel, on the right side a
Material tab
is
displayed with the properties of the applied material. Now you are able to tweak
the material. For more information, see Material Properties
- To change an already tweaked material, select the associated material change in the content
panel. For more information, see Changes. The Material properties panel
on
the right side displays all the properties of the already tweaked material.
If you select a material it can happen that in the Material properties
panel
under the
material's name, the following visual hint appears: This material type is not
supported. It cannot be edited. In this case, you cannot modify this
material because of:
- an unsupported texture extension;
- an unsupported material type;