Surfaces Section

The Modeling section provides commands for creating and modifying freehand sketches.

This page discusses:

Projection
See Flyout for Creating Curves.
Extrude
See Creating a Surface Extrude or Extrude Cut.
Revolve
See Creating a Surface Revolve or Revolve Cut.
Sweep
See Creating a Surface Sweep.
Loft
Creates a solid, thin, or surface loft by moving profiles along guide curves.
See Creating Loft and Loft Cut.
Surface Fill
Creates a surface with a closed outer boundary.
See Creating a Surface Fill.
Knit
See Flyout for knit.
Trim Surface
Trims geometry to create a new part.
See Trimming a Surface.
Offset Faces or Bodies
Offsets faces or bodies by a specified distance.
See Creating an Offset Face or Body.


Extend Surface
Extends the selected surface.
See Extending a Surface.
Ruled Surface
Creates Ruled Surface from an edge of an existing model.
See Creating Ruled Surface.

Flyout for Creating Curves

Projection
Creates a curve by projecting geometry onto a face or plane.
See Creating Projection Curves.
Intersection
Creates a curve by intersecting selected items.
See Creating Intersection Curves.
Through Points
Creates a curve by connecting a series of points or vertices.
See Creating Through Points Curves.

Flyout for knit

Knit
Combines two or more adjacent surfaces.
See Knitting to Combine Faces and Bodies.
Unknit
Detaches two or more adjacent surfaces.
See UnKnit Solids.