Trigger Zone
A trigger zone can detect a single actor or a collection of actors.
With the Object Filter property, you can define which actor or collection of actors must be detected by the trigger zone. For more information, see Trigger Zones Properties.
A trigger zone is also a scenario object. By default, it is hidden when you play an experience. You can customize the visibility of a trigger zone by modifying the default preferences. For more information, see Customizing Preferences.
There are several types of trigger zones: cube, sphere, etc. You can define the size of each type.
For example, you can use a trigger zone to activate the door opening when an actor enters the volume.