Resource Creation Section

The primary area of the Resource Creation section provides commands for creating new resources.



Generate a Resource
Generate a resource from a product.
See Generating a Resource.


New Machine
Creates a new machine based on the predefined kinematics.
See Creating a New Resource.


Mechanical Port
A mechanical port specifies a position of the mechanical assembly to be used when attaching and mounting connections with other resources.
See Managing Mechanical Ports.


Define Tool Mount Point
Define Tool Mount Point on a NC resource.
See Defining Mount Points.


Define Workpiece Mount Point
Define Workpiece Mount Points on a NC Resource.
See Define Workpiece Mount Point.


Define Head Mount Point
Define a Head Mount Point on a NC resource.
See Define Head Mount Point.


Define Head Base Point
Define a Head Base Point on a NC resource.
See Define Head Base Point.


Tool Change Position
Define priorities for axes during the definition of a tool change point. This achieves a realistic simulation of the machine for tool change activities.
See Defining Tool Change Position.


Head Change Position
Define a Head Change Position for a machine.
See Defining Head Change Position.


Import D5 Component
Imports a D5 Component file that is registered in a D5 root library.
See Importing a D5 Component.


Convert D5 Library into 3DX Catalogs/Library
Import D5 data that is stored in libraries into the 3DX catalogs/library format. All the respective sub-chapters get created based on the level in which the D5 device is present.
See Importing Catalogs.