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- Junction
- Creates junction surfaces between existing surfaces.
See
Creating Junctions.
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- Diabolo
- Creates a diabolo to include a seat surface onto a base surface.
See
Creating a Diabolo.
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- Bump
- Creates bumped elements by deformation of an initial element.
See
Creating Bumped Elements.
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- Wrap Curve
- Deforms elements on the basis of the deformation on curve wrapping.
See
Deforming Elements According to Curve Wrapping.
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- Wrap Surface
- Deforms elements, on the basis of the deformation on the projection of the element to be deformed onto two definition surfaces.
See
Deforming Elements According to Surface Wrapping.
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- Shape Morphing
- Deforms the elements by matching reference elements onto target elements.
See
Deforming Elements According to Shape Morphing.
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- Blend Corner
- Creates a blend corner to redesign a surface.
See
Creating a Blend Corner.
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- Surface Simplification
- Simplifies the topology of adjacent surfaces under given thresholds to make a simple surface of one element.
See
Simplifying Surfaces.
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- Develop
- Creates a new wire by mapping a wire's planar abscissa and ordinate with abscissa and ordinate within a local axis-system on a surface, with respect to the surface's curvature.
See
Developing Wires and Points.
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