Digitized Data Section: Primary Area

The primary area of the Digitized Data section provides commands for align, edit, transform clouds of points and meshes.

This page discusses:

Align using the Robot
See Flyout for Aligning Clouds.
Translate
See Flyout for Performing Transformations on Clouds.
Filter
Filters clouds of point, by hiding points.
See Filtering a Cloud.
Remove
Removes points from a cloud of points or vertices/triangles from a mesh.
See Removing Elements from a Cloud of Points.
Mesh Creation
See Flyout for Creating Meshes
Mesh Preparation
Checks the triangles and structure of meshes, then repairs or deletes defective elements.
See Preparing Meshes.
Flip Edges
Reorganizes the edges of the triangles of meshes.
See Flipping Edges.
Mesh Offset
See Flyout for Offsetting Meshes.
Deviation Analysis
Analyzes the deviation between reference objects and objects to measure.
See Performing a Deviation Analysis.

Flyout for Aligning Clouds

Fast Alignment
Aligns clouds with reference elements (clouds, meshes, surfaces or points).
See Using Fast Alignment.
Align using the Robot
Aligns cloud of points roughly, using the Robot.
See Aligning using the Robot.
Align by Best Fit
Aligns clouds with reference elements (clouds, meshes, surfaces or points) by best fit alignment method.
See Aligning by Best Fit.
Align with Constraints
Aligns clouds of points using a selection of constraints.
See Aligning Clouds with Constraints.
Align with RPS
Aligns clouds of points using a selection of Reference Points System (RPS).
See Aligning with RPS.
Align using Spheres
Uses sphere recognition to reposition clouds of points.
See Aligning Clouds Using Spheres.
Align with Previous Transformation
Uses the last previously computed transformation to align clouds of points.
See Aligning a Cloud Using the Previous Transformation.

Flyout for Performing Transformations on Clouds

Translate
Translates an element along a direction.
See Translating Geometry.
Rotate
Rotates geometry around an axis.
See Rotating Geometry.
Symmetry
Transforms geometry by applying a symmetry.
See Performing a Symmetry on Geometry.
Scaling
Transforms geometry by scaling.
See Transforming Geometry by Scaling.
Affinity
Transforms geometry by affinity.
See Transforming Geometry by Affinity.
Axis To Axis
Transforms elements from an axis to another.
See Transforming Elements from an Axis to Another.

Flyout for Creating Meshes

Mesh Creation
Creates a mesh from a cloud of points, or regenerates an existing mesh.
See Creating a 3D Mesh.
Tessellate
Tessellates the selected surface with chosen sag and step.
See Tessellating.

Flyout for Offsetting Meshes

Mesh Offset
Creates an offset of a mesh.
See Offsetting the Mesh.
Rough Offset
Generates a rough offset of a mesh, with the same distance all over the mesh.
See Creating a Rough Offset.