Transform Section

The Transform section of the action bar provides commands for various transformation operations.

This page discusses:

Join
See Flyout for Join
Boundary
See Flyout for Boundary
Translate
See Flyout for Translate
Object Repetition
Creates several instances of objects.
See Repeating Objects.
Rectangular Pattern
See Flyout for Rectangular Pattern
Extrapolate
See Flyout for Extrapolate
Offset
See Flyout for Offset
Split
See Flyout for Split
Law
Creates evolution laws within a representation.
See Creating Laws.
Note: This command is available in all Generative Shape Design apps except Generative Wireframe and Surface app.
Constraint Defined in Dialog Box
See Flyout for Constraints Defined in a Dialog Box
Vectors Field from 2 Cloud of Points Files
Creates a Vectors Field from 2 input files.
See 3D Modeling: 3D Modeling Core: Virtual to Real Shape Morphing User's Guide: Creating a Vectors Field from 2 Cloud of Points Files
Displacement Optimization
Optimizes a vectors field.
See 3D Modeling: 3D Modeling Core: Virtual to Real Shape Morphing User's Guide: Optimizing the Displacement
Vectors Field Filter
Checks the quality of the vectors field.
See 3D Modeling: 3D Modeling Core: Virtual to Real Shape Morphing User's Guide: Checking and Filtering a Vectors Field
3D Deformation Law
Computes a 3D Deformation Law to be used as the deformation element in Digitized Morphing.
See 3D Modeling: 3D Modeling Core: Virtual to Real Shape Morphing User's Guide: Using Digitized Morphing: Creating a Deformation Law
Digitized Morphing
Computes a Digitized Morphing. The original shape or curve is deformed into a new one by a digitized morphing.
See 3D Modeling: 3D Modeling Core: Virtual to Real Shape Morphing User's Guide: Using Digitized Morphing: Creating a Digitized Morphing

Flyout for Join

Join
Assemble adjacent curves or surfaces to one element.
See Joining Curves or Surfaces.
Healing
Fills any gap that may be appearing between two surfaces.
See Healing Geometry.
Curve Smooth
Fills the gaps and smoothes tangency and curvature discontinuities.
See Smoothing Curves.
Untrim
Restores a trimmed surface or curve to its original shape.
See Restoring a Surface or Curve.
Disassemble
Disassembles multi-cell curves or surfaces into mono-cell or mono-domain curves or surfaces.
See Disassembling Shapes.

Flyout for Boundary

Boundary
Creates the boundary curve of a surface or the boundary point of a curve by selecting a surface edge or a surface.
See Creating Boundaries.
Extract
Extracts a face or a surface edge.
See Extracting Elements.
Multiple Extract
Extracts sub-elements that are joined into one element.
See Extracting Sub-Elements.
Note: This command is available in all Generative Shape Design apps except Generative Wireframe and Surface app.

Flyout for Translate

Translate
Translates point, line or surface elements along a vector.
See Translating Geometry.
Rotate
Rotates geometry about an axis.
See Rotating Geometry.
Symmetry
Transforms geometry using a mirror symmetry with respect to a reference plane, line, or point.
See Performing a Symmetry on Geometry.
Scaling
Scales geometry.
See Transforming Geometry by Scaling.
Affinity
Transforms geometry by affinity.
See Transforming Geometry by Affinity.
Axis To Axis
Transforms elements positioned according to a given axis system into a new axis system.

Flyout for Rectangular Pattern

Rectangular Pattern
Creates rectangular patterns using single or multiple surfacing or volumic elements.
See Creating Rectangular Patterns using Single Elements.
Circular Pattern
Creates circular patterns using single or multiple surfacing or volumic elements.
See Creating Circular Patterns using Single Elements.
User Pattern
Duplicates an original element at the location of your choice according to a user arrangement.
See Creating User Patterns

Flyout for Extrapolate

Extrapolate
Extrapolates a surface at one or several boundaries or a curve.
See Extrapolating Geometry.
Invert Orientation
Inverts the orientation of a surface or curve.
See Inverting the Orientation of Geometry.
Near / Far
Creates a nearest or farthest entity of a multiple element.
See Creating the Nearest or the Farthest Entity of a Multiple Element.

Flyout for Offset

Offset
Creates a surface that is offset from a reference surface.
See Creating Offset Surfaces.
Note: This command is available in the Generative Shape Design and Generative Wireframe and Surface apps.
Variable Offset
Creates several variable and constant offset surfaces in one operation.
See Creating Variable Offset Surfaces.
Note: This command is available in the Generative Shape Morphing app.
Rough Offset
Creates a constant offset surface which approximates the initial surface to keep only its main characteristics.
See Creating Rough Offset Surfaces.
Note: This command is available in the Generative Shape Morphing app.
Mid Surface
Creates a mid surface from a pair of faces that are offset from each other or from a set of faces with some offset.
See Creating Midsurfaces.
Note: This command is available in all Generative Shape Design apps except Generative Wireframe and Surface app.

Flyout for Split

Split
Splits a surface or wireframe element using a cutting element.
See Splitting Geometry.
Trim
Trims two or more surface or wireframe elements by cutting each other mutually.
See Trimming Geometry.
Disconnect
Disconnects a surface with a wire network and keep all faces in a single feature.
See Disconnecting Surfaces.

Flyout for Constraints Defined in a Dialog Box

This flyout is available in all Generative Shape Design apps except Generative Wireframe and Surface app.

Constraints Defined in a Dialog Box
Sets geometric constraints between several elements.
See Creating Constraints
Constraint
Sets geometric constraints on a single element.
See Creating Constraints