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- Rectangular pattern
- Creates multiple instances of a
object, in a rectangular pattern.
- Select the object to be replicated.
- Select the direction and enter the parameters such as instance(s),
length, and spacing, to configure the pattern.
See Flyout for Rectangular Pattern.
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- Mirror
- Mirrors a body or a
list of features using symmetry of a face or a plane.
See Creating Mirror Features.
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- Translation
- Translates a body
along a vector.
- Select the body to be translated.
- Enter the distance and the direction to define the translation vector.
See Flyout for Translation.
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AxisToAxis
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Transforms an element from one axis to another
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See Generative Shape Design User's Guide: Performing Operations on Shape Geometry: Transforming Geometry: Transforming Elements from an Axis to Another.
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| - Scaling
- Resizes the geometry
to the specified dimensions.
- Select the body to be scaled.
- Select a reference element located on the body.
- Enter the scaling ratio.
See Creating Scalings.
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| - Affinity
- Translates the body
according to the ratio values of the co-ordinates.
- Select the origin, XY plane and the X axis for the new axis system.
- Enter the X, Y and Z ratios.
See Transforming Geometry by Affinity.
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- Split
- Splits a body using a
plane, face or surface.
See
Creating Splits.
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Constraint Defined in a Dialog Box
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Sets constraints
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See Flyout for Constraint Defined in a Dialog Box.
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