This section explains how to create a mesh and which operations can be carried out on meshes.
Creating or Regenerating Meshes Tessellating Flipping Edges Preparing Meshes Creating Cloud Primitives Creating Clouds/Points Decimating Meshes Refining Meshes Smoothing Meshes Smoothing With a Brush Optimizing Meshes Offsetting the Mesh Creating a Rough Offset Trimming or Splitting a Mesh Merging Meshes Projecting a Mesh on a Plane Performing Boolean Operations Modeling Using a Grid Morphing Meshes