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- Assemble
- Assembles different bodies to create a complex
geometry.
See
Assembling Bodies.
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- Add
- Adds
a body to another one using a Boolean operation.
See Adding Bodies.
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- Remove
- Removes the material of the first body which is common with
the second, from the latter via a Boolean operation.
See
Removing Bodies.
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- Intersect
- Intersects a body
with another one using a Boolean operation.
See Intersecting Bodies.
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