 |
- Morphing Wizard
- Applies a morphing on a geometrical element using only one single,
simplified command.
See
Using the Morphing Wizard.
|
 |
- Create Shape Constraints
- Defines geometry constraints on the element to
deform
See
Specifying Shape Constraints.
|
 |
- Create a Field of Vectors
- Creates a field of vectors from the selected input.
See
Creating Fields of Vectors.
|
 |
- Transform a Field of Vectors
- Moves a field of vectors from a reference position to a target
position.
See
Transforming a Field of Vectors.
|
 |
- Invert a Field of Vectors
- The source points of the field of vectors become the target points, and
vice versa.
See
Inverting the Source and Target Points of a Field of Vectors.
|
 |
- Concatenate Fields of Vectors
- Concatenate several fields of vectors into one single field of vectors.
See
Concatenating Several Fields of Vectors.
|
 |
- Filter Vectors
- Removes vectors from a field of vectors, using geometrical criterias.
You can also define an area where vectors are removed.
See
Filtering Vectors.
|
 |
- Create a Morphing Law
- Computes a morphing law from fields of vectors and shape constraints.
See
Defining a Morphing Law.
|
 |
- Apply Morphing
- Applies a morphing law to a geometrical element.
See
Applying a Morphing.
|
 |
- Vector Field Link Manager
- Checks and updates the links between fields of vectors and their
external definition.
|
 | - Positioned Sketcher
- See the Sketcher User's Guide.
|
 |
-
Point
-
Creates points.
-
See Flyout for Points.
|
 |
- Line
- Creates a line.
|
 |
- Plane
- Creates a plane.
|
 | - Spline
- See Flyout for Spline.
|