Working with the Electronic Component Editor

You can create and edit electronic physical component with its components such as electronic symbol, 3D package, and footprints.


In this section:

Opening the Electronic Component Editor
Creating and Editing Objects
Saving to 3DEXPERIENCE
Searching and Opening Objects from 3DEXPERIENCE
Reloading from 3DEXPERIENCE
Replacing with Revision
Changing Maturity
Importing Objects