Working with xStudio

You can stage and render products with ambiences using existing content from the database of the 3DEXPERIENCE platform.

This task shows you how to:


Before you begin:
  • Open the xStudio app by selecting it from the Compass.

1. Create Your Experience

You can create an Experience by inserting a product and ambience.

  1. On the welcome page, click New to create a new Experience. For more information, see Creating an Experience.
  2. Select the product you want to use and click OK.
    The New Experience dialog box opens.
  3. Specify the name of the Experience and the collaborative space where you want to save the Experienc.
    The new Experience with the selected product opens in xStudio. The loaded product appears in the viewport. On the lower-left side, in the content panel, the product structure appears in the Models tab.
  4. From the action bar, click the fly out of the insert function and select to insert an ambience.
    The search result only displays the supported type Ambience Environment.
  5. From the results, select the ambience and click OK.
    The loaded ambience appears in the viewport. On the lower-left side, in the Ambience tab of the content panel, the name of the ambience is listed under Current Ambience.
  6. Optional: Alternatively you can create your own ambience. For more information, see Create a New Ambience from Within the App.

An xStudio Experience with a default Scene is created.

2. Stage Your Product

You can stage your product by editing properties in the Experience.

Context: You can do the following:

  • Adjust the camera view,
  • Create and edit scenes,
  • Modify the product and material properties,
  • Modify the ambience properties.
Note: The original content in the database of the 3DEXPERIENCE Platform is not modified when applying changes to a scene in xStudio.

  1. Adjust the camera view of the current scene.
    1. Specify the camera properties by navigating in the viewport.
    2. Optional: Open the camera properties from the action bar to adjust further settings, for example the Aspect ratio or Focus. For more information, see Camera Properties.
    3. Click Apply camera view to Scene on the upper right to apply the camera properties of the viewport to your active Scene. For more information, see Editing Cameras.
  2. In the Scenes panel on the left, click Create new Scene .
    All properties from the viewport are adopted into a newly created Scene that appears below the already existing one.
  3. Change the position, scale, or material properties of the product or its parts for the newly created Scene.
    1. In the viewport, either select the entire product (single left click) or one of its parts (double left click).
      The Physical Product Properties panel on the right side displays the available properties.
    2. In the Properties panel, do one of the following:
    • If you want to change the object's position, scale, rotation, or visibility adjust the belonging property accordingly.
    • If you want to tweak the object's assigned material or texture, click the material tab and adjust the displayed properties. For more information, see Tweaking Materials.
      Note: All parts of the current scene that have the same material assigned are affected by the modification.
  4. Optional: Duplicate an existing scene.
    1. In the Scenes panel, hover over the scene you want to duplicate.
      A check box appears in the upper right corner of the scene thumbnail.
    2. Select the check box.
    3. Click Duplicate Scenes .
    The duplicated scene appears at the end of the list.
  5. Adjust the ambience of a scene.
    1. Open the Ambience tab in the content panel.
    2. Select the ambience listed under Current Ambience that belongs to the active (blue framed) Scene.
      The Ambience Properties panel appears on the right side.
    3. In the Properties panel, adjust the ambience properties. For more information about ambience properties, see Ambience Properties.

Your Experience contains several different scenes that you can render.

3. Render Your Scene

You can adjust the render settings of a scene before triggering the creation of your render output.

  1. From the action bar, click Render Export .
    The Render Export dialog box appears.
  2. Specify the Render Job Name and basic settings like the Format and Resolution for the output media. For more information about the render settings, see Render Export.
  3. In the Quality section, use the existing predefined presets to specify the quality of your rendered output media.
  4. To start the render process, click Render.

    Note: You can click Render as soon as the calculation of estimated credits has been finished.

  5. From the action bar, click Render Job Monitor .
    The Render Job Monitor dialog box appears. For more information, see About Render Job Monitor.
  6. Wait until the render job is finished, then click the arrow on the lower right of the thumbnail to either publish or download the media of the render job.