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Cut
- Trims an active body by using planes or surfaces as
cutting elements.
- See
Flyout for Cut.
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Pattern
- Creates multiple instances of a feature in rectangular,
circular, or user defined pattern.
- See
Creating a Rectangular Pattern.
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Translation
- Translates a body along a vector.
- See
Defining a Translation.
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Rotation
- Rotates the geometry about an axis.
- See
Defining a Rotation.
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Scale
- Resizes the geometry to the specified dimensions.
- See
Defining a Scaling.
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Symmetry
- Transforms a geometry symmetrically about a reference.
- See
Defining a Symmetry.
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Affinity
- Translates the body according to the ratio values of the
co-ordinates.
- See
Defining an Affinity.
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Axis to Axis
- Transforms an element from one axis to another.
- See
Transforming Axis to Axis.
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Mirror
- Mirrors the selected features using symmetry of a plane
or face.
- See
Mirroring.
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Offset
- Expands or contracts a feature by a specified distance.
- See
Creating an Offset.
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Thickness, Local Modifier
- Adds thickness to the functional features under the same
body.
- See
Creating Thicknesses.
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Constraints Defined in a Dialog Box
- Sets
constraints.
- See
Setting Constraints Defined in Dialog Box.
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Constraint
- Creates a constraint.
- See
Setting 3D Constraints.
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