Transform Section

The Transform section of the action bar provides commands for various transformation operations.

Translate
Translates a geometry along a vector.
See Translating a Geometry.
Rotate
Rotates a geometry about an axis.
See Rotating a Geometry.
Symmetry
Transforms a geometry using mirror symmetry.
See Performing a Symmetry on a Geometry.
Affinity
Applies affinity ratios to transform a geometry with respect to an axis system.
See Transforming a Geometry by Affinity.
Scaling
Transforms a geometry by scaling it according to a reference element.
See Scaling a Geometry.
Axis to Axis
Transpose a geometry from a reference axis system to target axis system.
See Positioning a Geometry from One Axis to Another Axis.
Objects Repetition
Creates several instances of an existing geometric element.
See Repeating Objects.
Linear Pattern
Creates linear patterns using features, bodies, or reference geometry.
See Creating a Linear Pattern.
Circular Pattern
Creates circular patterns using features, bodies, or reference geometry.
See Creating a Circular Pattern.
Invert Orientation
Reverses the orientation of a surface or curve.
See Inverting the Orientation of a Geometry.
Offset
Creates an offset or a copy of a face or body .
See Offsetting a Face or Body.
Join
Assembles several geometries to create one single element.
See Joining Geometries.