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Translate
- Translates a geometry along a vector.
- See Translating a Geometry.
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Rotate
- Rotates a geometry about an axis.
- See Rotating a Geometry.
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Symmetry
- Transforms a geometry using mirror symmetry.
- See Performing a Symmetry on a Geometry.
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Affinity
- Applies affinity ratios to transform a geometry with respect to an axis
system.
- See Transforming a Geometry by Affinity.
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Scaling
- Transforms a geometry by scaling it according to a reference element.
- See Scaling a Geometry.
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Axis to Axis
- Transpose a geometry from a reference axis system to target axis system.
- See Positioning a Geometry from One Axis to Another Axis.
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Objects Repetition
- Creates several instances of an existing geometric element.
- See Repeating Objects.
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Linear Pattern
- Creates linear patterns using features, bodies, or reference geometry.
- See Creating a Linear Pattern.
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Circular Pattern
- Creates circular patterns using features, bodies, or reference geometry.
- See Creating a Circular Pattern.
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Invert Orientation
- Reverses the orientation of a surface or curve.
- See Inverting the Orientation of a Geometry.
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Offset
- Creates an offset or a copy of a face or body .
- See Offsetting a Face or Body.
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Join
- Assembles several geometries to create one single element.
- See Joining Geometries.
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