Authoring Tracks

This section describes how to create and modify tracks for simulations.


In this section:

About Tracks
Recording a Track
Detaching and Reattaching the Robot During Track Creation
Using Length and Angle Editors in Track Definition
Creating a Track Using Interpolation Modes
Creating a Track Using Cumulative Snap
Track Operators
Generating a Track Along an Edge or Curve
Associating a Section with a Track
Modifying Tracks
Modifying a Track to Accommodate Design Changes
Replacing the First Moving Object of a Track Using Axis Systems
Kinematic Tracks