This section describes how to create and modify tracks for simulations.
About Tracks Recording a Track Detaching and Reattaching the Robot During Track Creation Using Length and Angle Editors in Track Definition Creating a Track Using Interpolation Modes Creating a Track Using Cumulative Snap Track Operators Generating a Track Along an Edge or Curve Associating a Section with a Track Modifying Tracks Modifying a Track to Accommodate Design Changes Replacing the First Moving Object of a Track Using Axis Systems Kinematic Tracks