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Wireframe
- See Basic Viewing Commands
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-
Shading
- See Basic Viewing Commands
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-
Fit All In
- See Basic Viewing Commands
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-
Viewpoint snapping
- See Basic Viewing Commands
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-
Visualization Sectioning
- See
Using Section Planes
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- Measure Between
- See
Part Design:
Measuring in the Part Design App.
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- Ruler
- See
ICEM Shape Design: About Rulers
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-
Geometrical Set
- Inserts a geometrical set.
- See
Managing Geometrical Sets
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- Activate
- Activates or
deactivates areas of cloud of points or meshes.
See Activating a Portion of a Cloud of Points.
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- Extract Data
- See
Extracting Data from a Cloud of Points.
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- Mesh Preparation
- See
Preparing Meshes.
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- Contrast Map
- Creates a
Contrast Map.
See Analyzing the Characteristic Lines of the Mesh with a Contrast Map.
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- Mesh Shape Analysis
- Identifies homogeneous curvature areas into a color map.
See Analyzing the Mesh.
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- Curvature Map
- Creates a
Curvature Map.
See
Creating a Curvature Map.
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- Planar
Sections
- Creates planar sections by cutting
a cloud of point or a mesh by planes.
See Creating Planar Sections.
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- Curve from Scan
- Creates
curves from a scan or a set of scans.
See Creating Curves from Scans.
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- Sketch from Scan (Legacy)
- Retrieves
basic primitives from planar scans. The primitives are then created as
sketches.
See Creating a Sketch from Scan (Legacy).
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- Positioned Sketch
- See Sketcher.
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- 3D Curve
- Creates a 3D Curve using control points.
See Creating 3D Curves.
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- Curves Network
Preparation
- Creates a set of curves on the selected
mesh.
See Preparing Curves Networks.
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- Curve
Projection
- Projects scans or curves onto a
cloud of points or a mesh.
See Projecting Curves or Scans.
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- Boundary
- See Generative Shape Design: Creating
Boundaries.
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- Parallel Curve
- See Generative Shape Design: Creating Parallel
Curves.
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- Point
- Creates
points.
See Creating Points.
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- Line
- Creates
lines.
See Creating Lines.
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- Plane
- Creates planes.
See Creating Planes.
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- Circle
- Creates circles or
circular arcs.
See Creating Circles.
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- 3D Primitive Recognition
- Recognizes 3D primitives (basic shapes) on meshes or clouds
of points.
See
Creating 3D Primitives.
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- Power Fit
- Creates a Power Fit
featurized surface.
See Creating Surfaces with Power Fit.
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- Automatic
Surface
- Creates automatically a surface from
a mesh.
See Creating a Surface Automatically from a Mesh.
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- Surfaces Network
-
Creates a surfaces network from a curves network and a support mesh.
See
Creating a Surfaces Network.
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- Extrude
- See
Generative Shape Design:
Creating Fill Surfaces.
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- Revolve
- See Generative Shape Design: Creating Revolved
Surfaces.
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- Multi-sections
Surface
- Creates a multi-sections surface
based on section curves, and possibly guide curves, along a center curve.
See Working with Multi-Sections Surfaces.
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- Blend
- See
Generative Shape Design:
Creating Blended Surfaces.
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- Volume Extrude
- See Generative Shape Design: Creating Extruded
Volumes.
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- Volume Revolve
- See Generative Shape Design: Creating Revolved
Volumes.
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- Close Surface
- SeePart Design
: Creating a Close Surface.
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- Extrapolate
- Creates a surface
by extrapolating one of its boundaries, or a curve at one of its endpoints.
See Extrapolating Surfaces.
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- Split
- Splits a surface or
wireframe element using a cutting element.
See Splitting Geometry.
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- Trim
- Trims two or more
surface or wireframe elements by cutting each other
mutually.
See Trimming Geometry.
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- Join
- Assembles adjacent
curves or surfaces into one element.
See Joining Curves or Surfaces.
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- Disassemble
- See Generative Shape Design
: Disassembling Shapes.
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- Edge Fillet
- Creates a fillet
on a surface edge.
See Creating Edge Fillets.
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- Shape Fillet
- See Generative Shape Design
: Creating Bitangent Shape Fillets.
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- Pad
- See Part Design
: Creating Pads.
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- Shaft
- See Part Design
: Creating Shafts.
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- Hole
- See Part Design
: Creating Holes.
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- Pocket
- See Part Design
: Creating Pockets.
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- Draft
- See Part Design
: Creating Basic Draft Features.
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- Chamfer
- See Part Design
: Creating Chamfers.
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- Rectangular Pattern
- See Part Design
: Creating Rectangular Pattern.
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- Circular Pattern
- See Part Design
: Creating Circular Pattern.
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- Porcupine
Analysis
- Creates a visual representation of
the point, tangent, and curvature continuity of curves and
surfaces.
See Analyzing Using Porcupine Curvature.
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- Deviation Analysis
-
Analyzes the deviation between reference objects and objects to measure.
See
Performing a Deviation Analysis.
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- Connect Checker
Analysis
- Analyzes the connections between
two curves or two surfaces.
See Checking Connections Between Surfaces.
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- Isophotes Mapping
- Applies isophotes on a part to analyze the quality of its
surface.
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