Context Toolbars

Context toolbars are smart toolbars that contain only those commands that can be applied to the current selection.

This page discusses:

3D Primitive Recognition

Propagate
Recognizes shapes by propagation.
See Creating 3D Primitives
Plane
Sets the type of primitive to recognize to Plane.
See Creating 3D Primitives
Cylinder
Sets the type of primitive to recognize to Cylinder.
See Creating 3D Primitives
Cone
Sets the type of primitive to recognize to Cone.
See Creating 3D Primitives
Sphere
Sets the type of primitive to recognize to Sphere.
See Creating 3D Primitives
Angular Tolerance
Sets an angular tolerance for planes.
See Creating 3D Primitives
Tolerance
Sets a tolerance to detect candidate vertices.
See Creating 3D Primitives
Select
Recognizes shapes by selection.
See Creating 3D Primitives
Parallelism
Sets a parallelism constraint.
See Creating 3D Primitives
Perpendicularity
Set a perpendicularity constraint.
See Creating 3D Primitives
Cancel
Removes a constraint.
See Creating 3D Primitives
Deviation Analysis
Performs a deviation analysis.
See Performing a Deviation Analysis

Automatic Surface

Add Point Constraint
Creates a constraint on a point.
See Creating a Surface Automatically from a Mesh
Add Edge Constraint
Creates a constraint on an edge.
See Creating a Surface Automatically from a Mesh
Add Iso
Adds an iso stream line.
See Creating a Surface Automatically from a Mesh
Add Gradient
Adds a gradient stream line.
See Creating a Surface Automatically from a Mesh
Add Iso and Gradient
Add an iso and gradient stream line.
See Creating a Surface Automatically from a Mesh

Curves Network Preparation

Curve on Support
Creates a curve on a support such as a mesh.
See Creating Curves on Support
Fillet Curve
Creates bounding curves of fillets.
See Creating Fillets Bounding Curves
Connection Curve
Connects two existing curves or fillets.
See Creating Connecting Curves
Curve Edition
Edit curves on support or fillets.
See Editing Curves, Fictive Edges and Fillets
Curves Parameters
Sets parameters to check the quality of curves.
See Ensuring Curve Quality
Hide/show Mesh Map
Analyzes the shape of a mesh.
See Analyzing the Mesh
Hide/show Contrast Map
Analyzes the evolution of curvature of a mesh.
See Analyzing the Characteristic Lines of the Mesh with a Contrast Map

Digitization to Curves Network

Add Loop
Adds a loop to the network.
See Creating a Curves Network from a Digitization
Split Loop
Splits an existing loop.
See Creating a Curves Network from a Digitization
Remove Loop
Removes an existing loop.
See Creating a Curves Network from a Digitization
Edit Node
Edits a node.
See Creating a Curves Network from a Digitization
Internal Point
Add an internal point.
See Creating a Curves Network from a Digitization
Point Continuity
Sets a G0 constraint.
See Creating a Curves Network from a Digitization
Tangent Continuity
Sets a G1 constraint.
See Creating a Curves Network from a Digitization
Edit Distance
Edits the distance to the support.
See Creating a Curves Network from a Digitization
Display Statistics
Displays statistics.
See Creating a Curves Network from a Digitization

Tessellation Segmentation

Pick
Select existing areas.
See Methodology for Tessellation Segmentation
Brush Mode
Switch to bruch mode to edit segmentation.
See Methodology for Tessellation Segmentation
With Angle
Propagates with an angle value.
See Methodology for Tessellation Segmentation
Plane
Propagates with Plane as a canonic criterion.
See Methodology for Tessellation Segmentation
Cylinder
Propagates with Cylinder as a canonic criterion.
See Methodology for Tessellation Segmentation
Cone
Propagates with Cone as a canonic criterion.
See Methodology for Tessellation Segmentation
Sphere
Propagates with Sphere as a canonic criterion.
See Methodology for Tessellation Segmentation
Torus
Propagates with Torus as a canonic criterion.
See Methodology for Tessellation Segmentation
Fillet
Propagates with Fillet as a canonic criterion.
See Methodology for Tessellation Segmentation
Triangle
Defines an area by a triangle.
See Methodology for Tessellation Segmentation
Edit Radius
Edits the brush radius.
See Methodology for Tessellation Segmentation
Edit Angle
Edits the angle for selection with angle.
See Methodology for Tessellation Segmentation