|
-
Propagate
-
Recognizes shapes by propagation.
-
See Creating 3D Primitives
|
 |
-
Plane
-
Sets the type of primitive to recognize to Plane.
-
See Creating 3D Primitives
|
 |
-
Cylinder
-
Sets the type of primitive to recognize to Cylinder.
-
See Creating 3D Primitives
|
 |
-
Cone
-
Sets the type of primitive to recognize to Cone.
-
See Creating 3D Primitives
|
 |
-
Sphere
-
Sets the type of primitive to recognize to Sphere.
-
See Creating 3D Primitives
|
 |
-
Angular Tolerance
-
Sets an angular tolerance for planes.
-
See Creating 3D Primitives
|
 |
-
Tolerance
-
Sets a tolerance to detect candidate vertices.
-
See Creating 3D Primitives
|
 |
-
Select
-
Recognizes shapes by selection.
-
See Creating 3D Primitives
|
 |
-
Parallelism
-
Sets a parallelism constraint.
-
See Creating 3D Primitives
|
 |
-
Perpendicularity
-
Set a perpendicularity constraint.
-
See Creating 3D Primitives
|
 |
-
Cancel
-
Removes a constraint.
-
See Creating 3D Primitives
|
|
-
Deviation Analysis
-
Performs a deviation analysis.
-
See Performing a Deviation Analysis
|