Shape Design Section

The Shape Design section of the action bar provides commands from Generative Shape Design and FreeStyle Shape Design for creating and modifying geometry.

This page discusses:

Extremum
See Flyout for Extremum.
Line
See Flyout for Line.
Circle
See Flyout for Circle.
Spline
See Flyout for Spline.


3D Curve
Creates a 3D curve using control points, possibly on a support element.
See Creating 3D Curves.
Boundary
See Flyout for Boundary.
Join
See Flyout for Join.
Projection
See Flyout for Projection.
Intersection
Creates wireframe geometry by intersecting elements.
See Creating Intersections.
Parallel Curve
See Flyout for Parallel Curve.
Extrapolate
See Flyout for Extrapolate.
Split
See Flyout for Split.
Extrude
See Flyout for Extrude.
Multi-Sections Surface
See Flyout for Multi-Sections Surface.
Sweep
Creates a swept surface by sweeping out a profile in planes normal to a spine curve.
See Creating Swept Surfaces.
Offset
Creates a surface that is offset from a reference surface.
See Creating Offset Surfaces.
Shape Fillet
See Flyout for Shape Fillet.

Flyout for Extremum

Extremum
Creates elements at the minimum or maximum distance on a curve, a surface, or a pad.
See Creating Extremum Elements.
Extremum Polar
Creates an element of extremum radius or angle, on a planar contour.
See Creating Polar Extremum Elements.

Flyout for Line

Line
Creates a line.
See Creating Lines.
Axis
Create an axis feature from an element.
See Creating an Axis.
Polyline
Creates a broken line made of several connected segments.
See Creating Polylines.

Flyout for Circle

Circle
Creates circles and circular arcs.
See Creating Circles.
Corner
Creates a corner between two curves or between a point and a curve.
See Creating Corners.
Connect Curve
Creates a connecting curve between two curves.
See Creating Connect Curves.
Conic
Creates conics.
See Creating Conic Curves.

Flyout for Spline

Spline
Creates spline curves.
See Creating Splines.
Helix
Creates a helical curve.
See Creating a Helix.
Spiral
Creates curves in the shape of spirals in 2D plane.
See Creating Spirals.
Spine
Creates spines normal to a list of ordered planes or planar curves.
See Creating a Spine.
Contour
Creates contour geometry from a set of curves on surface.
See Creating Contours.
Isoparametric Curve
Creates an isoparametric curve.
See Creating Isoparametric Curves on Surfaces.
Curve from Equations
Creates a parametric curve from three Cartesian equations.
See Creating a Curve from Equations.

Flyout for Boundary

Boundary
Creates the boundary curve of a surface or the boundary point of a curve by selecting a surface edge or a surface.
See Creating Boundaries.
Extract
Extracts a face or a surface edge.
See Extracting Elements.
Multiple Extract
Extracts sub-elements that are joined into one element.
See Extracting Sub-Elements.

Flyout for Join

Join
Assemble adjacent curves or surfaces to one element.
See Joining Curves or Surfaces.
Curve Smooth
Fills the gaps and smoothes tangency and curvature discontinuities.
See Smoothing Curves.

Flyout for Projection

Projection
Creates geometry by projecting one or more elements onto a support.
See Creating Projections.
Combine
Creates a curve resulting from the intersection of the extrusion of two curves.
See Creating Combined Curves.
Reflect Line
Creates open or closed reflect lines.
See Creating Reflect Lines.
Silhouette
Creates a silhouette on a support along a direction or from an origin.
See Creating Silhouettes.

Flyout for Parallel Curve

Parallel Curve
Creates a curve parallel to a reference curve.
See Creating Parallel Curves.
Rolling Offset
Creates a rolling curve at a required offset distance from a reference curve.
See Creating a Rolling Offset.
3D Curve Offset
Creates a 3D curve offset from a reference curve.
See Creating a 3D Curve Offset.

Flyout for Extrapolate

Extrapolate
Extrapolates a surface at one or several boundaries or a curve.
See Extrapolating Geometry.
Invert Orientation
Inverts the orientation of a surface or curve.
See Inverting the Orientation of Geometry.
Near / Far
Creates a nearest or farthest entity of a multiple element.
See Creating the Nearest or the Farthest Entity of a Multiple Element.

Flyout for Split

Split
Splits a surface or wireframe element using a cutting element.
See Splitting Geometry.
Trim
Trims two or more surface or wireframe elements by cutting each other mutually.
See Trimming Geometry.

Flyout for Extrude

Extrude
Creates an extruded surface by extruding a profile along a given direction.
See Creating Extruded Surfaces.
Revolve
Creates a revolution surface by revolving a planar profile about an axis.
See Creating Revolved Surfaces.
Sphere
Creates a spherical surface.
See Creating Spherical Surfaces.
Cylinder
Creates a cylindrical surface by extruding a circle along a given direction.
See Creating Cylindrical Surfaces.

Flyout for Multi-Sections Surface

Multi-Sections Surface
Creates a multi-section surface by sweeping one or more section curves along an automatically computed or user-defined spine.
See Working with Multi-Sections Surfaces.
Blend
Creates a blended surface between two wireframe elements.
See Creating Blended Surfaces.

Flyout for Shape Fillet

Shape Fillet
Creates a shape fillet between two (bitangent fillet) or three (tritangent fillet) surfaces.
See Creating Bitangent Shape Fillets.
Edge Fillet
Creates a radius fillet with a constant radius or variable radii.
See Creating Edge Fillets.