Managing Classes

The tasks in this section show you how to create or edit content (classes) in a behavior library or in a functional or logical behavior.


In this section:

About Modelica Classes
About Tools for Managing Classes
Working with Package Browsers
Working with Preferred Classes Browsers
Working with the Proposed Classes Browser
Creating a Class
Selecting or Activating a Class
Navigating the History of Activated Classes
Checking a Class
Moving a class
Deleting a Class
Duplicating a Class
Copying, Cutting and Pasting Classes
Copying the Modelica Path of a Class
Opening Class in a New Tab
Displaying a Class in Immersive Dockable Panel
Editing Class Attributes
Editing the Coordinate System Using the Mouse
Propagating a Replaceable Class
Locking and Unlocking a Class
Protecting Classes
Creating an Editable Copy of a Model Example in a New Library
Comparing and Merging Classes
Displaying and Editing Modelica Text
Creating and Editing Enumeration Types
Calling External C Functions in a Function
Controlling Graphical Annotations of Icons by Parameters
Recomputing the Cut Joint Configuration
Documentation