Action Pad

The Action Pad panel provides the most used commands.

To access the Action Pad panel, do one of the following:

  • Press b.
  • Right-click in the work area and select Display > Action Pad.
  • From the Tools section in the action bar, click Action Pad .



Wireframe
Displays an object in a mode where only its edges are visible.
See 3DEXPERIENCE Native Apps: Native Apps Basics: Basic Viewing Commands


Shading with Edges
Shades the object's surfaces with all its edges, whether smooth or hidden.
See 3DEXPERIENCE Native Apps: Native Apps Basics: Basic Viewing Commands


Shading
Shades the surfaces of an object and display its edges (including hidden and smooth ones) or the materials that have been applied onto it.
See 3DEXPERIENCE Native Apps: Native Apps Basics: Basic Viewing Commands


Shading with Material
Displays the material applied onto your object.
See 3DEXPERIENCE Native Apps: Native Apps Basics: Basic Viewing Commands


Light Source Manipulation
Manipulates light sources along predefined circles that are centered on the light target.
See Manipulating Light Sources.

This command is only available in FreeStyle Shape Design.



View Selector
Lets you quickly switch between standard views.
See 3DEXPERIENCE Native Apps: Native Apps Basics: Basic Viewing Commands


Parallel
Displays objects in a parallel view.
See 3DEXPERIENCE Native Apps: Native Apps Basics: Basic Viewing Commands


Perspective
Displays objects in a perspective view.
See 3DEXPERIENCE Native Apps: Native Apps Basics: Basic Viewing Commands
Stretch View
Indicates a rectangular region in the current view to be stretched to the maximum visible size. A scaling factor can be defined.
See Using the Stretch View Analysis Tool.
Soft Mirror
Performs a mirror analysis of geometrical elements without adding the feature to the tree.
See Performing a Soft Mirror Analysis.

This command is only available in FreeStyle Shape Design.

Fit All In
Zooms the geometry in or out.
See 3DEXPERIENCE Native Apps: Native Apps Basics: Basic Viewing Commands
Normal View
Views objects along a perpendicular to a selected plane.
See 3DEXPERIENCE Native Apps: Native Apps Basics: Basic Viewing Commands
Reverse Viewpoint
Inverts the viewpoint from the current viewer, either from the Robot orientation or from the default view.
See Defining Views.
Previous View
Displays the previous view.
See 3DEXPERIENCE Native Apps: Native Apps Basics: Basic Viewing Commands
Next View
Displays the next view.
See 3DEXPERIENCE Native Apps: Native Apps Basics: Basic Viewing Commands
Visualization Sectioning
Lets you add up to three independent section planes, modify their position and orientation independently from each other.
See 3DEXPERIENCE Native Apps: Native Apps Advanced: Additional Viewing Commands: Using Section Planes


Ruler
Ruler
Displays and manipulates 2D or 3D area coordinate axes.
See About Rulers.
Measure Item
Measures properties associated with a selected item.
Measure Between
Measures the distance and angle between two items.
Views
Views the object from different angles and manages cameras for your scene.
Select the view and then create the camera.


Point
Creates a point.


Line
Creates a line.


Circle
Creates circles and circular arcs.


Create Robot plane
Creates a plane corresponding to the Robot basis.
See Managing the Robot and Axes.


Plane
Creates a plane.


3D Curve
Creates a 3D curve using control points, possibly on a support element.
See Creating Curves Using Control Points.


Isoparametric Curve
Creates an isoparametric curve on a surface.
See Creating Isoparametric Curves on Surfaces.

This command is available in all FreeStyle Shape Design apps except FreeStyle Shape Analysis.



Project Curve
Projects a curve onto a surface.
See Projecting Curves.

This command is only available in FreeStyle Shape Design.



Blend Curve
Creates a connecting curve between two curves.
See Creating Blend Curves.


Styling Corner
Joins two planar curves with a connecting curve.
See Creating Styling Corners.

This command is only available in FreeStyle Shape Design.



Unified Patch
Creates a patch from two, three, or four points, and allows projection as well as fitting of the patch on its support.
See Creating a Patch from Points.


Extrude Surface
Creates a surface by extruding a curve.
See Extruding Surfaces.


Offset
Creates a surface that is offset from a reference surface.
See Offsetting Surfaces.

This command is only available in FreeStyle Shape Design.



Blend Surface
Creates a blended surface between two surfaces.
See Creating Blend Surfaces.


Net Surface
Creates a surface based on an existing set of curves.
See Creating a Net Surface.


Styling Sweep
Creates a surface by sweeping a profile along a curve.
See Creating a Styling Sweep.


FSS Styling Fillet
Creates a styling fillet between two surfaces.
See Creating a Styling Fillet.


FreeStyle Fill
Creates a fill surface between three or more associative elements that must be contiguous in one point.
See Creating Associative Fill Surfaces.


Control Points
Modifies a curve or a surface by manipulating control points.
See Using Control Points.


Styling Extrapolate
Increases or decreases the length of a curve or surface boundary.
See Extrapolating Curves.

Extrapolating Surfaces

This command is only available in FreeStyle Shape Design.



Extend
Makes a curve longer by extending one or both of its end points. Makes a surface bigger or smaller by extending its boundaries.
See Extending Shapes.


Break Curve
Trims a curve into two or more parts by using any combination of points, curves, planes, and surfaces.
See Breaking Curves.

This command is only available in FreeStyle Shape Design.



Break Surface
Trims a surface into two or more parts by using any combination of curves, planes, and surfaces.
See Breaking Surfaces.

This command is only available in FreeStyle Shape Design.



Matching Constraint
Connects surfaces using a range of continuity constraints.
See Creating a Matching Constraint.

This command is only available in FreeStyle Shape Design.



Fit to Geometry
Fits a curve or a datum surface to other geometry.
See Fitting a Shape to Other Geometry.


This command is only available in FreeStyle Shape Design.



Untrim
Restores the trimmed curve or surface to its original shape.
See Restoring a Surface or Curve.


Join
Assemble adjacent curves or surfaces to one element.


Disassemble
Disassembles multi-cell curves or surfaces into mono-cell, or mono-domain curves or surfaces.
See Disassembling Shapes.


Concatenate
Concatenates 3D multi-cell mono-domain FreeStyle Shape Design curves or separates contiguous curves into a mono-cell curve.
See Concatenating Shapes.


Converter Wizard
Converts curves and surfaces into NUPBS curves and surfaces, and modifies their properties.
See Approximating and Segmenting Procedural Curves.

Approximating and Segmenting Procedural Surfaces



Porcupine Curvature Analysis
Creates a visual representation of the point, tangent, and curvature continuity of curves and surfaces.
See Analyzing Using Porcupine Curvature.


Cutting Plane Analysis
Projects curves onto surfaces, each curve representing the intersection of a cutting plane with the surfaces.
See Analyzing Using Cutting Planes.


Isophotes Mapping
Applies isophotes on a part to analyze the quality of its surface.
See Analyzing Using Isophotes.


Distance Analysis
Provides a visual representation of the distance between any two geometric elements or two sets of elements.
See Analyzing the Distance Between Elements.


Connect Checker Analysis
Checks and analyzes how two surfaces or curves are connected to each other based on continuity, constraints, and tolerance.
See Analyzing Connections Between Elements.


Surfacic Curvature Analysis
Lets you assess the curvature of a surface.
See Analyzing Surface Curvature.


Global cutting Plane Analysis
Projects curves onto surfaces, each curve representing the intersection of a cutting plane with the surfaces.
See Analyzing Using Cutting Planes.
In Model or on Perch
Switches the Robot from the perch to the model or vice versa.
See Context Menus.
UV
Flip to UV or XY.
See Context Menus.
VW
Flip to VW or YZ.
See Context Menus.
WU
Flip to WU or ZX.
See Context Menus.
Most Seen Plane
Enables the most seen plane option.
Reset Robot
Reset Robot to XYZ.
See Context Menus.
Set Robot Orientation
Orients the Robot by selecting either an existing plane or three points.
See Context Menus.
Note: You can use Esc to exit the Set Robot Orientation , Set Robot to mean plane , and Set Robot to trace plane commands at any time during the command is running.
Set Robot to mean plane
Sets the Robot to the mean plane of the selected elements.
See Context Menus.
Set Robot to trace plane
Sets the Robot to the trace plane.
See Context Menus.