Context Toolbars

Context toolbars are smart toolbars that contain only those commands that can be applied to the current selection.

Commands are organized in categories. To change a command, just pause over it and select a new command or option from the vertical toolbar that appears.

The most commonly used commands are listed below.

This page discusses:

See Also
Working with Context Toolbars

General Commands

Robot
Offers access to a number of commands that require the use of the Robot .
See Robot Commands
Navigation and edit parameters
Lets you navigate through the feature structure and edit parameters using edition suggestions.
Select a single element.
See Navigating Through the Feature Structure and Editing Parameters

Advanced Selection

Note: The advanced selection options are only available if in the App Options panel, Advanced selection is selected.
Point propagation
Propagation in point (for edges and surfaces).
Propagates in point (C0) the selected element to the bounded ones across the owning shape.
Tangency propagation
Propagation in tangency (for edges and surfaces).
Propagates in tangency (C1) the selected element to the bounded ones across the owning shape.
Curvature propagation
Propagation in curvature (for edges only).
Propagates in curvature (C2) the selected element to the bounded ones across the owning shape.
Chaining edges propagation
Propagation with chaining edges (for edges only and for a minimum of two edges).
Propagates the selected edges to the bounded ones across the owning shape to create a closed loop by minimizing the angle between the edges.
Fillet like edges propagation
Propagation with fillet like edges (for internal edges only).
Propagates the selected edge to the similar oriented internal edges of the owing shape. This mode is essentially used to fillet the propagated edges afterwards.

Further Commands

Axis
Creates an axis feature from an element.
Select a circle, an ellipse, an oblong, a surface of revolution, or a sphere.
See Create an Axis and Creating an Axis
Blend
Creates a blended surface, that is a surface between two wireframe elements.
Select curves with supports.
See Creating a Blend Between Curves and Creating Blended Surfaces
Edge Fillet
See Creating Edge and Corner Fillets and Creating Edge Fillets
Extract
Creates an extract from elements.
Select contiguous face(s).
Note: The propagation mode can be changed inside the command using immersive labels.
See Extracting Elements
Extrude
Creates a surface by extruding a profile along a given direction.
See Creating Extruded Surfaces
Extrapolate
Extrapolates a curve or a surface at one or several boundaries.
Select:
  • A wire extremity and the wire itself to extrapolate a wire.
  • A surface edge and the surface itself to extrapolate a surface.
See Extrapolating Geometry, Extrapolating Curves, and Extrapolating Surfaces
Fill
Creates fill surfaces between a number of boundary segments.
Select curves that form a closed contour.
See Creating Fill Surfaces
Intersection
Creates wireframe geometry by intersecting elements.
Select two intersected curves/surfaces.
See Creating Intersections
Join
Assembles adjacent curves or adjacent surfaces to make up one element.
Select surfaces that can be assembled.
See Creating a Join and an Extruded Surface
Line using two points
Creates a line between two points.
Select two points.
See Creating a Line Between Two Points
Plane
See Plane Creation Commands
Planes Between
Creates a plane between the two selected planes.
See Creating Planes Between Other Planes
Point Center
Creates a point at the center of a circle, a sphere or an ellipse.
Select a circle, an ellipse, or a sphere.
See Create a Center Point and Creating a Point Using the Center of a Circle/Sphere/Ellipse
Point on curve
Creates a point on a curve at a distance from a reference point.
Select a curve.
See Creating a Point on a Curve
Point between
Creates a middle point between two selected points.
See Creating a Point on a Curve
Polyline
Creates a polyline, that is a broken line made of several connected segments.
Select three points, at least.
See Creating Polylines
Projection
Creates geometry by projecting one or more elements onto a support.

Select:

  • A point or a curve to project.
  • A support curve or surface.
  • A line or plane (optional direction).

See Creating Projections
Remove Face
Simplifies a 3D shape by removing some of its faces when parts are too complex for finite element analysis.
Select faces to remove.
Note: The command is available on the context toolbar only if the following conditions are applied:
  • The selected faces must be of the same type. A mixed selection (consisting of a solid and a surface, for example) is not supported.
  • The selected faces must belong to features that are in the same body or geometrical set.
  • The selected faces must have the same support.
See Creating Remove Face Features
Revolve
Creates a surface by revolving a planar profile about an axis.
See Creating Revolved Surfaces
Sketch
Lets you sketch precise and rapid 2D profiles.
Select a plane or a planar face and click Sketch in the context toolbar.
See the Sketcher User's Guide
Spline
Creates spline curves.
Select three points, at least.
See Creating Splines
Split
Splits a surface or a wireframe element by a cutting element.
Select:
  • A curve and points on the curve.
  • Intersected curves with curves or surfaces.
  • Intersected surfaces.
Note: Picking points are taken into account to choose the appropriate solution. This solution can be modified by selecting a side in the work area, and providing there are only two inputs.
See Splitting Geometry
Trim
Trims two or more surface or wireframe elements by cutting each other mutually.
Select intersected curves or surfaces.
Note: Picking points are taken into account to choose the appropriate solution. This solution can be modified by selecting a side in the work area, and providing there are only two inputs.
See Trimming Geometry
Volume Extrude
Creates a volume by extruding a profile along a given direction.
See Creating Extruded Volumes
Volume Revolve
Creates a volume by revolving a planar profile about an axis.
See Creating Revolved Volumes

Plane Creation Commands

Offset from plane
Creates one or more planes parallel to the reference plane with a given offset distance.
See Creating a Plane Offset From another Plane
Plane normal to curve
Creates a plane normal to a selected curve passing through a selected point.
See Normal to curve and Creating a Plane Normal to a Curve
Plane Parallel and through point
Creates a plane parallel to a selected reference plane through a selected point.
See Parallel to a Plane and through a Point and Creating a Plane Parallel to a Plane and through a Point
Plane tangent to surface
Creates a plane tangent to a selected surface passing through a selected point.
See Tangent to surface and Creating a Plane Tangent to a Surface
Plane through planar curve
Creates a plane passing through a planar curve.
See Through planar curve and Creating a Plane Through a Planar Curve
Plane through three points
Creates a plane passing through three selected points.
See Through Three Points and Creating a Plane Through Three Points
Plane through two lines
Creates a plane passing through two selected lines.
See Through two lines and Creating a Plane Through Two Lines

Robot Commands

Create features mode
Creates a feature when moving the selected geometry.
Move features mode
Moves the geometry without creating a feature.
Global Mode
Moves or creates topology.
Topology is moved (same dimension) or created (upper dimension) from the selected sub-element if the feature containing it is of a higher dimension, and from the feature containing the selected sub-element if it is of the same dimension (or if the feature is a 3D element).
See Using Global and Local modes
Local Mode
Modifies a feature locally.
The feature containing the selected sub-element locally gets modified when the selected sub-element is being moved.
See Using Global and Local modes
Same dimension
Keeps the current selection dimension when manipulating and translates the selected geometry.
See Creating and Manipulating Geometry
Upper dimension
Increases the current selection dimension when manipulating and extrudes the selected geometry.
See Creating and Manipulating Geometry
Translate
Performs a translation-like manipulation.
Offset
Performs an offset-like manipulation.
Modify Face Creation
See Transforming Solid or Volume Faces