Assembly Section

The primary area of the Assembly section provides commands for assembly management.

This page discusses:



Engineering Connection
See Flyout for Creating Engineering Connections.


Interface-based connection
Connects products by using interfaces or places products normal to a surface.
See About Interface Connections.


Manipulate
See Flyout for Manipulating and Snapping Components.


Assembly Symmetry
Creates an Assembly Symmetry.
See Creating an Assembly Symmetry.


Assembly Pattern
Creates an Assembly Pattern.
See Creating Assembly Pattern.


Assembly Hole
See Flyout for Creating Assembly Features.


Axis System
See Flyout for Creating Geometry.


Derived Representation
Creates a Derived Representation.
A derived representation stores geometries contained in an assembly product through a global import in an unique 3D Shape representation.
See Creating a Derived Representation.


Thread/Tap Analysis
Analyzes threads and taps of the current active product.
Analyzes threads and taps of the current active product by coloring thread/tap representations.
See Analyzing Threads and Taps.


Create interference Simulation
Creates an interference simulation with its category, and computes interferences from a given product.
See Creating and Editing an Interference Simulation.
Important:

The Interference Check license is required to use this command.



Create non persistent interference Simulation
Creates non persistent interference simulation with its category, and generates results in the session.
See Computing Interferences in Non-Persistent Mode.
Important:

The Interference Check license is required to use this command.



Degree of Freedom Display
Launches BI Essentials in Assembly Understand mode.
See Displaying Degrees of Freedom.

Flyout for Creating Engineering Connections



Engineering Connection...
Creates a relation between components and specifies their relative location.
See Creating a User Defined Engineering Connection.


Revolute
Creates a Revolute engineering connection between components.
See Creating a Revolute Engineering Connection.


Cylindrical
Creates a Cylindrical engineering connection between components.
See Creating a Cylindrical Engineering Connection.


Prismatic
Creates a Prismatic engineering connection between components.
See Creating a Prismatic Engineering Connection.


Spherical
Creates a Spherical engineering connection between components.
See Creating a Spherical Engineering Connection.


Universal
Creates a Universal engineering connection between components.
See Creating a Universal Engineering Connection.


Rigid
Creates a Rigid engineering connection between components.
See Creating a Rigid Engineering Connection.


Fix
Creates multiple fix engineering connections for the selected components.
See Fixing Components.

Flyout for Manipulating and Snapping Components



Manipulate...
Moves a component with the pointer, either in translation or in rotation.
See Manipulating Components.


Snap
Moves a component onto another component.
See Snapping Components.


Smart Move
Moves a component onto another, with the possibility of creating automatic constraints.
See Smart Move.
Move selected Component
Move selected Component
Move selected Component using 3DCompass.
See Moving Components with the Robot (Advanced).

Flyout for Creating Assembly Features



Assembly Hole
Assembly Hole
Creates an Assembly Hole.
See Creating an Assembly Hole.


Assembly Protected
Assembly Protected
Creates an Assembly Protected.
See Creating an Assembly Protected.


Assembly Cut
Assembly Cut
Creates an Assembly Cut.
See Creating an Assembly Cut.


Assembly Added
Assembly Added
Creates an Assembly Added.
See Creating an Assembly Added.


Assembly Feature
Assembly Feature
Create, Edit and Manage Assembly Feature and their impacted representations.
See Editing Assembly Features.

Flyout for Creating Geometry



Axis System
Axis System
Creates a new geometric element: an axis system.
See Defining an Axis System.


Point
Point
Create a new geometric element: a point.
See Creating Points.


Line
Line
Create a new geometric element: a line.
See Creating Lines.


Plane
Plane
Create a new geometric element: a plane.
See Creating Planes.


Positioned Sketch...
Positioned Sketch
Creates a positioned sketch from any reference and parameters.
See Creating a Positioned Sketch.


Rectangular Pattern...
Rectangular Pattern
Creates a Rectangular pattern to repeat a feature.
See Creating Rectangular Patterns using Single Elements.


Circular Pattern...
Circular Pattern
Creates a circular pattern to repeat a Shape Design feature.
See Creating Circular Patterns using Single Elements.


User Pattern...
User Pattern
Creates a User pattern to repeat a feature.
See Creating User Patterns using Single Elements.