Electrical Raceway 3D Part Design
What's New
Electrical Raceway 3D Part Design Basics
Related Guides and Resources
User Interface
Action Bar
Fluid Design Section: Primary Area
Fluid Design Section: Secondary Area
Context Toolbars
User Interface Concepts
Visualization Options
Keyboard Shortcuts
Raceway Design Symbols
Customizing Preferences
Data Information Panel
About the Data Information Panel
Object Selection
Context Section
Identity Section
Version Section
Applicative Information Section
Logical Applicative Information Section
Branch Members Information Section
Collaborative Section
DS_Customer_Parameter Section
Geometrical Information Section
Route Port Section
Port Section
Extremity 1 Section
Extremity 2 Section
Spool Members Information Section
Cableway Segment and Tray Link Information
Node Table Panel
Table Browser
Creating a Rigid Route by Importing Nodes
Editing Routes
About Editing Routes
Creating the First Node of a Route
Modifying Route Length
Selecting a Virtual Point
Routing with the Offset Manipulator
Modifying the Route Orientation
Moving a Node
Modifying Bend Angle
Deleting a Node
Replacing a Node
Removing Useless Nodes
Removing a Local Bend Radius
Deleting a Segment
Modifying a Bend or a Segment
Defining the Bend Angles of a Segment
Translating a Route Segment
Orienting a Non Circular Route
Routing with Alternate Paths
Creating a Slope on a Route
Creating an Automated Offset
Routing along a Surface
Managing a Branch Route
About Creating a Branch from and to an Existing Route
Creating a Branch from and to an Existing Route
Creating a Branch on a Bend
Creating a Parallel Route
Routing a Tray on a Cableway
Managing Directional Length
Isolating Route Nodes
Generating a Bendable Node Report
Creating 3D Components
About Creating Parts
Creating Parts References
Creating Supports
Creating Equipment
Creating Ports
About Ports
Adding, Deleting and Modifying Ports
Assigning Port Attribute Values
Modifying Insulation Attributes
Reference Information: Polyhedral Geometry in Electrical Raceway 3D Part Design